How to resolve the algorithm Abelian sandpile model step by step in the OCaml programming language

Published on 12 May 2024 09:40 PM

How to resolve the algorithm Abelian sandpile model step by step in the OCaml programming language

Table of Contents

Problem Statement

Implement the Abelian sandpile model also known as Bak–Tang–Wiesenfeld model. Its history, mathematical definition and properties can be found under its wikipedia article. The task requires the creation of a 2D grid of arbitrary size on which "piles of sand" can be placed. Any "pile" that has 4 or more sand particles on it collapses, resulting in four particles being subtracted from the pile and distributed among its neighbors. It is recommended to display the output in some kind of image format, as terminal emulators are usually too small to display images larger than a few dozen characters tall. As an example of how to accomplish this, see the Bitmap/Write a PPM file task. Examples up to 2^30, wow! javascript running on web Examples:

Let's start with the solution:

Step by Step solution about How to resolve the algorithm Abelian sandpile model step by step in the OCaml programming language

Source code in the ocaml programming language

module Make =
  functor (M : sig val m : int val n : int end)
  -> struct

    let grid = Array.init M.m (fun _ -> Array.make M.n 0)

    let print () =
      for i = 0 to M.m - 1
      do for j = 0 to M.n - 1
         do Printf.printf "%d " grid.(i).(j)
         done
       ; print_newline ()
       done

    let unstable = Hashtbl.create 10

    let add_grain x y
      = grid.(x).(y) <- grid.(x).(y) + 1
      ; if grid.(x).(y) >= 4 then
          Hashtbl.replace unstable (x,y) () (* Use Hashtbl.replace for uniqueness *)
      
    let topple x y
      = grid.(x).(y) <- grid.(x).(y) - 4
      ; if grid.(x).(y) < 4
        then Hashtbl.remove unstable (x,y)
      ; match (x,y) with
        (* corners *)
        | (0,0) -> add_grain 1 0
                 ; add_grain 0 1
        | (0,n) when n = M.n - 1
          -> add_grain 1 n
           ; add_grain 0 (n-1)
        | (m,0) when m = M.m - 1
          -> add_grain m 1
           ; add_grain (m-1) 0
        | (m,n) when m = M.m - 1 && n = M.n - 1
          -> add_grain ( m ) (n-1)
           ; add_grain (m-1) ( n )
        (* sides *)
        | (0,y) -> add_grain 1 y
                 ; add_grain 0 (y+1)
                 ; add_grain 0 (y-1)
        | (m,y) when m = M.m - 1
          -> add_grain ( m ) (y-1)
           ; add_grain ( m ) (y+1)
           ; add_grain (m-1) ( y )
        | (x,0) -> add_grain (x+1) 0
                 ; add_grain (x-1) 0
                 ; add_grain ( x ) 1
        | (x,n) when n = M.n - 1
          -> add_grain (x-1) ( n )
           ; add_grain (x+1) ( n )
           ; add_grain ( x ) (n-1)
        (* else *)
        | (x,y) -> add_grain ( x ) (y+1)
                 ; add_grain ( x ) (y-1)
                 ; add_grain (x+1) ( y )
                 ; add_grain (x-1) ( y )
                 
    let add_sand n x y
      = for i = 1 to n
        do add_grain x y
        done

    let avalanche ()
      = while Hashtbl.length unstable > 0 
        do
         let unstable' = Hashtbl.fold  (fun (x,y) () r -> (x,y) :: r) unstable []
         in List.iter (fun (x,y) -> topple x y ) unstable'
        done 
  end

(* testing *)
   
let ()
  = let module S = Make (struct let m = 11 let n = 11 end)
    in S.add_sand 500 5 5
     ; S.avalanche ()
     ; S.print ()


  

You may also check:How to resolve the algorithm Old lady swallowed a fly step by step in the Fortran programming language
You may also check:How to resolve the algorithm Juggler sequence step by step in the REXX programming language
You may also check:How to resolve the algorithm Verify distribution uniformity/Chi-squared test step by step in the jq programming language
You may also check:How to resolve the algorithm Averages/Mean time of day step by step in the Delphi programming language
You may also check:How to resolve the algorithm FASTA format step by step in the Common Lisp programming language