How to resolve the algorithm Angle difference between two bearings step by step in the REXX programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Angle difference between two bearings step by step in the REXX programming language
Table of Contents
Problem Statement
Finding the angle between two bearings is often confusing.[1]
Find the angle which is the result of the subtraction b2 - b1, where b1 and b2 are the bearings. Input bearings are expressed in the range -180 to +180 degrees. The result is also expressed in the range -180 to +180 degrees.
Compute the angle for the following pairs:
Allow the input bearings to be any (finite) value.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Angle difference between two bearings step by step in the REXX programming language
Source code in the rexx programming language
/*REXX pgm calculates difference between two angles (in degrees), normalizes the result.*/
numeric digits 25 /*use enough dec. digits for angles*/
call show 20, 45 /*display angular difference (deg).*/
call show -45, 45 /* " " " " */
call show -85, 90 /* " " " " */
call show -95, 90 /* " " " " */
call show -45, 125 /* " " " " */
call show 45, 145 /* " " " " */
call show 29.4803, -88.6361 /* " " " " */
call show -78.3251, -159.036 /* " " " " */
call show -70099.74233810938, 29840.67437876723 /* " " " " */
call show -165313.6666297357, 33693.9894517456 /* " " " " */
call show 1174.8380510598456, -154146.66490124757 /* " " " " */
call show 60175.773067955546, 42213.07192354373 /* " " " " */
exit /*stick a fork in it, we're done. */
/*──────────────────────────────────────────────────────────────────────────────────────*/
show: parse arg a,b; d=digits(); $='º' /*obtain the 2 angles (are in degrees).*/
x=format( ( ( ((b-a) // 360) + 540) // 360) - 180, 4, d) /*compute and format. */
if pos(., x)\==0 then x=strip( strip(x, 'T', 0), "T", .) /*strip trailing chaff.*/
say center(a || $, d) '─' center(b || $, d) " ────► " x || $
return /* [↑] display the angular difference.*/
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