How to resolve the algorithm Approximate equality step by step in the Mathematica/Wolfram Language programming language
How to resolve the algorithm Approximate equality step by step in the Mathematica/Wolfram Language programming language
Table of Contents
Problem Statement
Sometimes, when testing whether the solution to a task (for example, here on Rosetta Code) is correct, the difference in floating point calculations between different language implementations becomes significant. For example, a difference between 32 bit and 64 bit floating point calculations may appear by about the 8th significant digit in base 10 arithmetic.
Create a function which returns true if two floating point numbers are approximately equal.
The function should allow for differences in the magnitude of numbers, so that, for example, 100000000000000.01 may be approximately equal to 100000000000000.011, even though 100.01 is not approximately equal to 100.011. If the language has such a feature in its standard library, this may be used instead of a custom function. Show the function results with comparisons on the following pairs of values:
Answers should be true for the first example and false in the second, so that just rounding the numbers to a fixed number of decimals should not be enough. Otherwise answers may vary and still be correct. See the Python code for one type of solution.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Approximate equality step by step in the Mathematica/Wolfram Language programming language
This code is written in the Wolfram Language and is used to test whether two numbers are close enough to each other within a given tolerance.
The CloseEnough
function takes three arguments: a
and b
, the two numbers to be compared, and tol
, the tolerance. The function returns True
if the difference between a
and b
is less than or equal to tol
, and False
otherwise.
The numbers
variable is a list of pairs of numbers. The first number in each pair is the expected value, and the second number is the actual value.
The code uses the Map
function to apply the CloseEnough
function to each pair of numbers in the numbers
list. The @@@
operator is used to apply the Map
function to each element of the numbers
list, and the Grid
function is used to display the results in a table.
The output of the code is a table with three columns: the expected value, the actual value, and the result of the CloseEnough
function. The CloseEnough
function returns True
for all of the pairs of numbers, which indicates that the actual values are all within the specified tolerance of the expected values.
Source code in the wolfram programming language
ClearAll[CloseEnough]
CloseEnough[a_, b_, tol_] := Chop[a - b, tol] == 0
numbers = {
{100000000000000.01, 100000000000000.011},
{100.01, 100.011},
{10000000000000.001/10000.0, 1000000000.0000001000},
{0.001, 0.0010000001},
{0.000000000000000000000101, 0.0},
{Sqrt[2.0] Sqrt[2.0], 2.0}, {-Sqrt[2.0] Sqrt[2.0], -2.0},
{3.14159265358979323846, 3.14159265358979324}
};
(*And@@Flatten[Map[MachineNumberQ,numbers,{2}]]*)
{#1, #2, CloseEnough[#1, #2, 10^-9]} & @@@ numbers // Grid
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