How to resolve the algorithm Archimedean spiral step by step in the Sidef programming language

Published on 12 May 2024 09:40 PM

How to resolve the algorithm Archimedean spiral step by step in the Sidef programming language

Table of Contents

Problem Statement

The Archimedean spiral is a spiral named after the Greek mathematician Archimedes.

An Archimedean spiral can be described by the equation: with real numbers a and b.

Draw an Archimedean spiral.

Let's start with the solution:

Step by Step solution about How to resolve the algorithm Archimedean spiral step by step in the Sidef programming language

Source code in the sidef programming language

require('Imager')
define π = Num.pi

var (w, h) = (400, 400)
var img = %O.new(xsize => w, ysize => h)

for Θ in (0 .. 52*π -> by(0.025)) {
    img.setpixel(
        x => floor(cos(Θ / π)*Θ + w/2),
        y => floor(sin(Θ / π)*Θ + h/2),
        color => [255, 0, 0]
    )
}

img.write(file => 'Archimedean_spiral.png')


  

You may also check:How to resolve the algorithm Sierpinski carpet step by step in the Go programming language
You may also check:How to resolve the algorithm Empty directory step by step in the Wren programming language
You may also check:How to resolve the algorithm Joystick position step by step in the FreeBASIC programming language
You may also check:How to resolve the algorithm Sort disjoint sublist step by step in the Julia programming language
You may also check:How to resolve the algorithm Averages/Root mean square step by step in the Liberty BASIC programming language