How to resolve the algorithm Arrays step by step in the Lua programming language

Published on 12 May 2024 09:40 PM

How to resolve the algorithm Arrays step by step in the Lua programming language

Table of Contents

Problem Statement

This task is about arrays. For hashes or associative arrays, please see Creating an Associative Array. For a definition and in-depth discussion of what an array is, see Array.

Show basic array syntax in your language. Basically, create an array, assign a value to it, and retrieve an element   (if available, show both fixed-length arrays and dynamic arrays, pushing a value into it). Please discuss at Village Pump:   Arrays.
Please merge code in from these obsolete tasks:

Let's start with the solution:

Step by Step solution about How to resolve the algorithm Arrays step by step in the Lua programming language

Source code in the lua programming language

l = {}
l[1] = 1      -- Index starts with 1, not 0.
l[0] = 'zero' -- But you can use 0 if you want
l[10] = 2     -- Indexes need not be continuous
l.a = 3       -- Treated as l['a']. Any object can be used as index
l[l] = l      -- Again, any object can be used as an index. Even other tables
for i,v in next,l do print (i,v) end

  

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