How to resolve the algorithm Barnsley fern step by step in the C++ programming language
How to resolve the algorithm Barnsley fern step by step in the C++ programming language
Table of Contents
Problem Statement
A Barnsley fern is a fractal named after British mathematician Michael Barnsley and can be created using an iterated function system (IFS).
Create this fractal fern, using the following transformations: Starting position: x = 0, y = 0
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Barnsley fern step by step in the C++ programming language
Source Code 1:
Explanation:
This C++ code creates a fractal image of the Barnsley fern using Windows GDI+ and random number generation.
-
Class myBitmap: Defines a custom class for managing bitmap operations. It provides methods for creating, clearing, setting brush and pen colors, and saving the bitmap to a file.
-
Class fern: Represents the Barnsley fern fractal. It has a
draw()
method that generates the fractal by iteratively drawing pixels according to a set of rules. -
main() function:
- Initializes the random number generator using the current time as a seed.
- Creates an instance of the
fern
class and calls itsdraw()
method.
Source Code 2:
Explanation:
This C++ code generates the Barnsley fern fractal using the Qt framework.
-
barnsleyFern() function:
- Generates the fern fractal as a binary image and saves it to a file.
- Uses a random number generator to determine the next coordinate according to the Barnsley fern rules.
- Creates a QImage object and sets its pixel values based on the generated coordinates.
-
main() function:
- Verifies the command line arguments.
- Calls the
barnsleyFern()
function to generate the fractal and save the image.
Key Differences:
The main difference between the two code snippets is the platform they use for graphics handling:
- Source Code 1 uses Windows GDI+ for bitmap manipulation and drawing.
- Source Code 2 uses the Qt framework for creating and saving the fractal image.
Both implementations generate a Barnsley fern fractal, but they use different platform-specific libraries for graphics and image handling.
Source code in the cpp programming language
#include <windows.h>
#include <ctime>
#include <string>
const int BMP_SIZE = 600, ITERATIONS = static_cast<int>( 15e5 );
class myBitmap {
public:
myBitmap() : pen( NULL ), brush( NULL ), clr( 0 ), wid( 1 ) {}
~myBitmap() {
DeleteObject( pen ); DeleteObject( brush );
DeleteDC( hdc ); DeleteObject( bmp );
}
bool create( int w, int h ) {
BITMAPINFO bi;
ZeroMemory( &bi, sizeof( bi ) );
bi.bmiHeader.biSize = sizeof( bi.bmiHeader );
bi.bmiHeader.biBitCount = sizeof( DWORD ) * 8;
bi.bmiHeader.biCompression = BI_RGB;
bi.bmiHeader.biPlanes = 1;
bi.bmiHeader.biWidth = w;
bi.bmiHeader.biHeight = -h;
HDC dc = GetDC( GetConsoleWindow() );
bmp = CreateDIBSection( dc, &bi, DIB_RGB_COLORS, &pBits, NULL, 0 );
if( !bmp ) return false;
hdc = CreateCompatibleDC( dc );
SelectObject( hdc, bmp );
ReleaseDC( GetConsoleWindow(), dc );
width = w; height = h;
return true;
}
void clear( BYTE clr = 0 ) {
memset( pBits, clr, width * height * sizeof( DWORD ) );
}
void setBrushColor( DWORD bClr ) {
if( brush ) DeleteObject( brush );
brush = CreateSolidBrush( bClr );
SelectObject( hdc, brush );
}
void setPenColor( DWORD c ) {
clr = c; createPen();
}
void setPenWidth( int w ) {
wid = w; createPen();
}
void saveBitmap( std::string path ) {
BITMAPFILEHEADER fileheader;
BITMAPINFO infoheader;
BITMAP bitmap;
DWORD wb;
GetObject( bmp, sizeof( bitmap ), &bitmap );
DWORD* dwpBits = new DWORD[bitmap.bmWidth * bitmap.bmHeight];
ZeroMemory( dwpBits, bitmap.bmWidth * bitmap.bmHeight * sizeof( DWORD ) );
ZeroMemory( &infoheader, sizeof( BITMAPINFO ) );
ZeroMemory( &fileheader, sizeof( BITMAPFILEHEADER ) );
infoheader.bmiHeader.biBitCount = sizeof( DWORD ) * 8;
infoheader.bmiHeader.biCompression = BI_RGB;
infoheader.bmiHeader.biPlanes = 1;
infoheader.bmiHeader.biSize = sizeof( infoheader.bmiHeader );
infoheader.bmiHeader.biHeight = bitmap.bmHeight;
infoheader.bmiHeader.biWidth = bitmap.bmWidth;
infoheader.bmiHeader.biSizeImage = bitmap.bmWidth * bitmap.bmHeight * sizeof( DWORD );
fileheader.bfType = 0x4D42;
fileheader.bfOffBits = sizeof( infoheader.bmiHeader ) + sizeof( BITMAPFILEHEADER );
fileheader.bfSize = fileheader.bfOffBits + infoheader.bmiHeader.biSizeImage;
GetDIBits( hdc, bmp, 0, height, ( LPVOID )dwpBits, &infoheader, DIB_RGB_COLORS );
HANDLE file = CreateFile( path.c_str(), GENERIC_WRITE, 0, NULL, CREATE_ALWAYS,
FILE_ATTRIBUTE_NORMAL, NULL );
WriteFile( file, &fileheader, sizeof( BITMAPFILEHEADER ), &wb, NULL );
WriteFile( file, &infoheader.bmiHeader, sizeof( infoheader.bmiHeader ), &wb, NULL );
WriteFile( file, dwpBits, bitmap.bmWidth * bitmap.bmHeight * 4, &wb, NULL );
CloseHandle( file );
delete [] dwpBits;
}
HDC getDC() const { return hdc; }
int getWidth() const { return width; }
int getHeight() const { return height; }
private:
void createPen() {
if( pen ) DeleteObject( pen );
pen = CreatePen( PS_SOLID, wid, clr );
SelectObject( hdc, pen );
}
HBITMAP bmp; HDC hdc;
HPEN pen; HBRUSH brush;
void *pBits; int width, height, wid;
DWORD clr;
};
class fern {
public:
void draw() {
bmp.create( BMP_SIZE, BMP_SIZE );
float x = 0, y = 0; HDC dc = bmp.getDC();
int hs = BMP_SIZE >> 1;
for( int f = 0; f < ITERATIONS; f++ ) {
SetPixel( dc, hs + static_cast<int>( x * 55.f ),
BMP_SIZE - 15 - static_cast<int>( y * 55.f ),
RGB( static_cast<int>( rnd() * 80.f ) + 20,
static_cast<int>( rnd() * 128.f ) + 128,
static_cast<int>( rnd() * 80.f ) + 30 ) );
getXY( x, y );
}
bmp.saveBitmap( "./bf.bmp" );
}
private:
void getXY( float& x, float& y ) {
float g, xl, yl;
g = rnd();
if( g < .01f ) { xl = 0; yl = .16f * y; }
else if( g < .07f ) {
xl = .2f * x - .26f * y;
yl = .23f * x + .22f * y + 1.6f;
} else if( g < .14f ) {
xl = -.15f * x + .28f * y;
yl = .26f * x + .24f * y + .44f;
} else {
xl = .85f * x + .04f * y;
yl = -.04f * x + .85f * y + 1.6f;
}
x = xl; y = yl;
}
float rnd() {
return static_cast<float>( rand() ) / static_cast<float>( RAND_MAX );
}
myBitmap bmp;
};
int main( int argc, char* argv[]) {
srand( static_cast<unsigned>( time( 0 ) ) );
fern f; f.draw(); return 0;
}
#include <iostream>
#include <random>
#include <vector>
#include <QImage>
bool barnsleyFern(const char* fileName, int width, int height) {
constexpr int iterations = 1000000;
int bytesPerLine = 4 * ((width + 3)/4);
std::vector<uchar> imageData(bytesPerLine * height);
std::random_device dev;
std::mt19937 engine(dev());
std::uniform_int_distribution<int> distribution(1, 100);
double x = 0, y = 0;
for (int i = 0; i < iterations; ++i) {
int r = distribution(engine);
double x1, y1;
if (r == 1) {
x1 = 0;
y1 = 0.16 * y;
} else if (r <= 86) {
x1 = 0.85 * x + 0.04 * y;
y1 = -0.04 * x + 0.85 * y + 1.6;
} else if (r <= 93) {
x1 = 0.2 * x - 0.26 * y;
y1 = 0.23 * x + 0.22 * y + 1.6;
} else {
x1 = -0.15 * x + 0.28 * y;
y1 = 0.26 * x + 0.24 * y + 0.44;
}
x = x1;
y = y1;
int row = height * (1 - y/11);
int column = width * (0.5 + x/11);
imageData[row * bytesPerLine + column] = 1;
}
QImage image(&imageData[0], width, height, bytesPerLine, QImage::Format_Indexed8);
QVector<QRgb> colours(2);
colours[0] = qRgb(255, 255, 255);
colours[1] = qRgb(0, 160, 0);
image.setColorTable(colours);
return image.save(fileName);
}
int main(int argc, char *argv[]) {
if (argc != 2) {
std::cerr << "usage: " << argv[0] << " filename\n";
return EXIT_FAILURE;
}
if (!barnsleyFern(argv[1], 600, 600)) {
std::cerr << "image generation failed\n";
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
}
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