How to resolve the algorithm Bézier curves/Intersections step by step in the Modula-2 programming language

Published on 12 May 2024 09:40 PM

How to resolve the algorithm Bézier curves/Intersections step by step in the Modula-2 programming language

Table of Contents

Problem Statement

You are given two planar quadratic Bézier curves, having control points

( − 1 , 0 ) , ( 0 , 10 ) , ( 1 , 0 )

{\displaystyle (-1,0),(0,10),(1,0)}

and

( 2 , 1 ) , ( − 8 , 2 ) , ( 2 , 3 )

{\displaystyle (2,1),(-8,2),(2,3)}

, respectively. They are parabolas intersecting at four points, as shown in the following diagram:

The task is to write a program that finds all four intersection points and prints their

( x , y )

{\displaystyle (x,y)}

coordinates. You may use any algorithm you know of or can think of, including any of those that others have used.

Let's start with the solution:

Step by Step solution about How to resolve the algorithm Bézier curves/Intersections step by step in the Modula-2 programming language

Source code in the modula-2 programming language

(* This program does not do any subdivision, but instead takes
   advantage of monotonicity.

   It is possible for points accidentally to be counted twice, for
   instance if they lie right on an interval boundary. We will avoid
   that by the crude (but likely satisfactory) mechanism of requiring
   a minimum max norm between intersections. *)

MODULE bezierIntersectionsInModula2;

(* ISO Modula-2 libraries. *)
FROM Storage IMPORT ALLOCATE, DEALLOCATE;
FROM SYSTEM IMPORT TSIZE;
IMPORT SLongIO;
IMPORT STextIO;

(* GNU Modula-2 gm2-libs *)
FROM Assertion IMPORT Assert;

(* Schumaker's and Volk's algorithm for evaluating a Bézier spline in
   Bernstein basis. This is faster than de Casteljau, though not quite
   as numerical stable. *)
PROCEDURE SchumakerVolk (c0, c1, c2, t : LONGREAL) : LONGREAL;
  VAR s, u, v : LONGREAL;
BEGIN
  s := 1.0 - t;
  IF t <= 0.5 THEN
    (* Horner form in the variable u = t/s, taking into account the
       binomial coefficients = 1,2,1. *)
    u := t / s;
    v := c0 + (u * (c1 + c1 + (u * c2)));
    (* Multiply by s raised to the degree of the spline. *)
    v := v * s * s;
  ELSE
    (* Horner form in the variable u = s/t, taking into account the
       binomial coefficients = 1,2,1. *)
    u := s / t;
    v := c2 + (u * (c1 + c1 + (u * c0)));
    (* Multiply by t raised to the degree of the spline. *)
    v := v * t * t;
  END;
  RETURN v;
END SchumakerVolk;

PROCEDURE FindExtremePoint (c0, c1, c2 : LONGREAL;
                            VAR LiesInside01 : BOOLEAN;
                            VAR ExtremePoint : LONGREAL);
  VAR numer, denom : LONGREAL;
BEGIN
  (* If the spline has c0=c2 but not c0=c1=c2, then treat it as having
     an extreme point at 0.5. *)
  IF (c0 = c2) AND (c0 <> c1) THEN
    LiesInside01 := TRUE;
    ExtremePoint := 0.5
  ELSE
    (* Find the root of the derivative of the spline. *)
    LiesInside01 := FALSE;
    numer := c0 - c1;
    denom := c2 - c1 - c1 + c0;
    IF (denom <> 0.0) AND (numer * denom >= 0.0)
       AND (numer <= denom) THEN
      LiesInside01 := TRUE;
      ExtremePoint := numer / denom
    END
  END
END FindExtremePoint;

TYPE StartIntervCount = [2 .. 4];
     StartIntervArray = ARRAY [1 .. 4] OF LONGREAL;

PROCEDURE PossiblyInsertExtremePoint
            (c0, c1, c2 : LONGREAL;
             VAR numStartInterv : StartIntervCount;
             VAR startInterv : StartIntervArray);
  VAR liesInside01 : BOOLEAN;
      extremePt : LONGREAL;
BEGIN
  FindExtremePoint (c0, c1, c2, liesInside01, extremePt);
  IF liesInside01 AND (0.0 < extremePt) AND (extremePt < 1.0) THEN
    IF numStartInterv = 2 THEN
      startInterv[3] := 1.0;
      startInterv[2] := extremePt;
      numStartInterv := 3
    ELSIF extremePt < startInterv[2] THEN
      startInterv[4] := 1.0;
      startInterv[3] := startInterv[2];
      startInterv[2] := extremePt;
      numStartInterv := 4
    ELSIF extremePt > startInterv[2] THEN
      startInterv[4] := 1.0;
      startInterv[3] := extremePt;
      numStartInterv := 4
    END
  END
END PossiblyInsertExtremePoint;

PROCEDURE minimum2 (x, y : LONGREAL) : LONGREAL;
  VAR w : LONGREAL;
BEGIN
  IF x <= y THEN
    w := x
  ELSE
    w := y
  END;
  RETURN w;
END minimum2;

PROCEDURE maximum2 (x, y : LONGREAL) : LONGREAL;
  VAR w : LONGREAL;
BEGIN
  IF x >= y THEN
    w := x
  ELSE
    w := y
  END;
  RETURN w;
END maximum2;

PROCEDURE RectanglesOverlap (xa0, ya0, xa1, ya1 : LONGREAL;
                             xb0, yb0, xb1, yb1 : LONGREAL) : BOOLEAN;
BEGIN
  (* It is assumed that xa0<=xa1, ya0<=ya1, xb0<=xb1, and yb0<=yb1. *)
  RETURN ((xb0 <= xa1) AND (xa0 <= xb1)
          AND (yb0 <= ya1) AND (ya0 <= yb1))
END RectanglesOverlap;

PROCEDURE TestIntersection (xp0, xp1 : LONGREAL;
                            yp0, yp1 : LONGREAL;
                            xq0, xq1 : LONGREAL;
                            yq0, yq1 : LONGREAL;
                            tol : LONGREAL;
                            VAR exclude, accept : BOOLEAN;
                            VAR x, y : LONGREAL);
  VAR xpmin, ypmin, xpmax, ypmax : LONGREAL;
      xqmin, yqmin, xqmax, yqmax : LONGREAL;
      xmin, xmax, ymin, ymax : LONGREAL;
BEGIN
  xpmin := minimum2 (xp0, xp1);
  ypmin := minimum2 (yp0, yp1);
  xpmax := maximum2 (xp0, xp1);
  ypmax := maximum2 (yp0, yp1);

  xqmin := minimum2 (xq0, xq1);
  yqmin := minimum2 (yq0, yq1);
  xqmax := maximum2 (xq0, xq1);
  yqmax := maximum2 (yq0, yq1);

  exclude := TRUE;
  accept := FALSE;
  IF RectanglesOverlap (xpmin, ypmin, xpmax, ypmax,
                        xqmin, yqmin, xqmax, yqmax) THEN
    exclude := FALSE;
    xmin := maximum2 (xpmin, xqmin);
    xmax := minimum2 (xpmax, xqmax);
    Assert (xmax >= xmin);
    IF xmax - xmin <= tol THEN
      ymin := maximum2 (ypmin, yqmin);
      ymax := minimum2 (ypmax, yqmax);
      Assert (ymax >= ymin);
      IF ymax - ymin <= tol THEN
        accept := TRUE;
        x := (0.5 * xmin) + (0.5 * xmax);
        y := (0.5 * ymin) + (0.5 * ymax);
      END;
    END;
  END;
END TestIntersection;

TYPE WorkPile = POINTER TO WorkTask;
     WorkTask =
     RECORD
       tp0, tp1 : LONGREAL;
       tq0, tq1 : LONGREAL;
       next : WorkPile
     END;

PROCEDURE WorkIsDone (workload : WorkPile) : BOOLEAN;
BEGIN
  RETURN workload = NIL
END WorkIsDone;

PROCEDURE DeferWork (VAR workload : WorkPile;
                     tp0, tp1 : LONGREAL;
                     tq0, tq1 : LONGREAL);
  VAR work : WorkPile;
BEGIN
  ALLOCATE (work, TSIZE (WorkTask));
  work^.tp0 := tp0;
  work^.tp1 := tp1;
  work^.tq0 := tq0;
  work^.tq1 := tq1;
  work^.next := workload;
  workload := work
END DeferWork;

PROCEDURE DoSomeWork (VAR workload : WorkPile;
                      VAR tp0, tp1 : LONGREAL;
                      VAR tq0, tq1 : LONGREAL);
  VAR work : WorkPile;
BEGIN
  Assert (NOT WorkIsDone (workload));
  work := workload;
  tp0 := work^.tp0;
  tp1 := work^.tp1;
  tq0 := work^.tq0;
  tq1 := work^.tq1;
  workload := work^.next;
  DEALLOCATE (work, TSIZE (WorkTask));
END DoSomeWork;

CONST px0 = -1.0;  px1 =  0.0;  px2 =  1.0;
      py0 =  0.0;  py1 = 10.0;  py2 =  0.0;
      qx0 =  2.0;  qx1 = -8.0;  qx2 =  2.0;
      qy0 =  1.0;  qy1 =  2.0;  qy2 =  3.0;
      tol = 0.0000001;
      spacing = 100.0 * tol;

TYPE IntersectionCount = [0 .. 4];
     IntersectionRange = [1 .. 4];

VAR pxHasExtremePt, pyHasExtremePt : BOOLEAN;
    qxHasExtremePt, qyHasExtremePt : BOOLEAN;
    pxExtremePt, pyExtremePt : LONGREAL;
    qxExtremePt, qyExtremePt : LONGREAL;
    pNumStartInterv, qNumStartInterv : StartIntervCount;
    pStartInterv, qStartInterv : StartIntervArray;
    workload : WorkPile;
    i, j : StartIntervCount;
    numIntersections, k : IntersectionCount;
    intersectionsX : ARRAY IntersectionRange OF LONGREAL;
    intersectionsY : ARRAY IntersectionRange OF LONGREAL;
    tp0, tp1, tq0, tq1 : LONGREAL;
    xp0, xp1, xq0, xq1 : LONGREAL;
    yp0, yp1, yq0, yq1 : LONGREAL;
    exclude, accept : BOOLEAN;
    x, y : LONGREAL;
    tpMiddle, tqMiddle : LONGREAL;

PROCEDURE MaybeAddIntersection (x, y : LONGREAL;
                                spacing : LONGREAL);
  VAR i : IntersectionRange;
  VAR TooClose : BOOLEAN;
BEGIN
  IF numIntersections = 0 THEN
    intersectionsX[1] := x;
    intersectionsY[1] := y;
    numIntersections := 1;
  ELSE
    TooClose := FALSE;
    FOR i := 1 TO numIntersections DO
        IF (ABS (x - intersectionsX[i]) < spacing)
           AND (ABS (y - intersectionsY[i]) < spacing) THEN
          TooClose := TRUE
        END
    END;
    IF NOT TooClose THEN
      numIntersections := numIntersections + 1;
      intersectionsX[numIntersections] := x;
      intersectionsY[numIntersections] := y
    END
  END
END MaybeAddIntersection;

BEGIN
  (* Find monotonic sections of the curves, and use those as the
     starting jobs. *)
  pNumStartInterv := 2;
  pStartInterv[1] := 0.0;  pStartInterv[2] := 1.0;
  PossiblyInsertExtremePoint (px0, px1, px2,
                              pNumStartInterv, pStartInterv);
  PossiblyInsertExtremePoint (py0, py1, py2,
                              pNumStartInterv, pStartInterv);
  qNumStartInterv := 2;
  qStartInterv[1] := 0.0;  qStartInterv[2] := 1.0;
  PossiblyInsertExtremePoint (qx0, qx1, qx2,
                              qNumStartInterv, qStartInterv);
  PossiblyInsertExtremePoint (qy0, qy1, qy2,
                              qNumStartInterv, qStartInterv);
  workload := NIL;
  FOR i := 2 TO pNumStartInterv DO
    FOR j := 2 TO qNumStartInterv DO
      DeferWork (workload, pStartInterv[i - 1], pStartInterv[i],
                 qStartInterv[j - 1], qStartInterv[j])
    END;
  END;

  (* Go through the workload, deferring work as necessary. *)
  numIntersections := 0;
  WHILE NOT WorkIsDone (workload) DO
    (* The following code recomputes values of the splines
       sometimes. You may wish to store such values in the work pile,
       to avoid recomputing them. *)
    DoSomeWork (workload, tp0, tp1, tq0, tq1);
    xp0 := SchumakerVolk (px0, px1, px2, tp0);
    yp0 := SchumakerVolk (py0, py1, py2, tp0);
    xp1 := SchumakerVolk (px0, px1, px2, tp1);
    yp1 := SchumakerVolk (py0, py1, py2, tp1);
    xq0 := SchumakerVolk (qx0, qx1, qx2, tq0);
    yq0 := SchumakerVolk (qy0, qy1, qy2, tq0);
    xq1 := SchumakerVolk (qx0, qx1, qx2, tq1);
    yq1 := SchumakerVolk (qy0, qy1, qy2, tq1);
    TestIntersection (xp0, xp1, yp0, yp1,
                      xq0, xq1, yq0, yq1, tol,
                      exclude, accept, x, y);
    IF accept THEN
      MaybeAddIntersection (x, y, spacing)
    ELSIF NOT exclude THEN
      tpMiddle := (0.5 * tp0) + (0.5 * tp1);
      tqMiddle := (0.5 * tq0) + (0.5 * tq1);
      DeferWork (workload, tp0, tpMiddle, tq0, tqMiddle);
      DeferWork (workload, tp0, tpMiddle, tqMiddle, tq1);
      DeferWork (workload, tpMiddle, tp1, tq0, tqMiddle);
      DeferWork (workload, tpMiddle, tp1, tqMiddle, tq1);
    END
  END;

  IF numIntersections = 0 THEN
    STextIO.WriteString ("no intersections");
    STextIO.WriteLn;
  ELSE
    FOR k := 1 TO numIntersections DO
      STextIO.WriteString ("(");
      SLongIO.WriteReal (intersectionsX[k], 10);
      STextIO.WriteString (", ");
      SLongIO.WriteReal (intersectionsY[k], 10);
      STextIO.WriteString (")");
      STextIO.WriteLn;
    END
  END
END bezierIntersectionsInModula2.


  

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