How to resolve the algorithm Bitmap/Bresenham's line algorithm step by step in the C# programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Bitmap/Bresenham's line algorithm step by step in the C# programming language
Table of Contents
Problem Statement
Using the data storage type defined on the Bitmap page for raster graphics images, draw a line given two points with Bresenham's line algorithm.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Bitmap/Bresenham's line algorithm step by step in the C# programming language
Overview:
This C# source code creates and manipulates a bitmap image by drawing lines of various colors.
Detailed Explanation:
-
Creating a Bitmap:
new Bitmap(200, 200)
creates a new bitmap object with a width and height of 200 pixels.
-
Drawing Diagonal Black Lines:
DrawLine(0, 0, 199, 199, Color.Black)
draws a line from the top-left corner (0, 0) to the bottom-right corner (199, 199) in black color.DrawLine(199, 0, 0, 199, Color.Black)
draws another line from the bottom-left corner to the top-right corner in the same black color.
-
Drawing Blue Intersecting Lines:
DrawLine(50, 75, 150, 125, Color.Blue)
draws a blue line from (50, 75) to (150, 125).DrawLine(150, 75, 50, 125, Color.Blue)
draws another blue line from (150, 75) to (50, 125).
-
Saving the Image:
Save("line.png", ImageFormat.Png)
saves the bitmap as a PNG image file named "line.png".
-
Custom
DrawLine
Method:- The
DrawLine
method is a custom extension method defined for theBitmap
class. It takes four parameters:x0, y0
: The starting coordinates of the line.x1, y1
: The ending coordinates of the line.color
: The color of the line.
- Bresenham's Line Algorithm:
- The method uses Bresenham's line algorithm to draw the line efficiently. It calculates the error value and iteratively updates the pixel coordinates until the line is complete.
- The
Additional Notes:
- This code demonstrates basic image manipulation techniques in C#.
- Bresenham's line algorithm is a classic computer graphics algorithm for efficiently drawing lines.
- The
SetPixel
method sets the color of a specific pixel in the bitmap.
Source code in the csharp programming language
using System;
using System.Drawing;
using System.Drawing.Imaging;
static class Program
{
static void Main()
{
new Bitmap(200, 200)
.DrawLine(0, 0, 199, 199, Color.Black).DrawLine(199,0,0,199,Color.Black)
.DrawLine(50, 75, 150, 125, Color.Blue).DrawLine(150, 75, 50, 125, Color.Blue)
.Save("line.png", ImageFormat.Png);
}
static Bitmap DrawLine(this Bitmap bitmap, int x0, int y0, int x1, int y1, Color color)
{
int dx = Math.Abs(x1 - x0), sx = x0 < x1 ? 1 : -1;
int dy = Math.Abs(y1 - y0), sy = y0 < y1 ? 1 : -1;
int err = (dx > dy ? dx : -dy) / 2, e2;
for(;;) {
bitmap.SetPixel(x0, y0, color);
if (x0 == x1 && y0 == y1) break;
e2 = err;
if (e2 > -dx) { err -= dy; x0 += sx; }
if (e2 < dy) { err += dx; y0 += sy; }
}
return bitmap;
}
}
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