How to resolve the algorithm Bitmap/Bresenham's line algorithm step by step in the C# programming language

Published on 12 May 2024 09:40 PM

How to resolve the algorithm Bitmap/Bresenham's line algorithm step by step in the C# programming language

Table of Contents

Problem Statement

Using the data storage type defined on the Bitmap page for raster graphics images, draw a line given two points with Bresenham's line algorithm.

Let's start with the solution:

Step by Step solution about How to resolve the algorithm Bitmap/Bresenham's line algorithm step by step in the C# programming language

Overview:

This C# source code creates and manipulates a bitmap image by drawing lines of various colors.

Detailed Explanation:

  1. Creating a Bitmap:

    • new Bitmap(200, 200) creates a new bitmap object with a width and height of 200 pixels.
  2. Drawing Diagonal Black Lines:

    • DrawLine(0, 0, 199, 199, Color.Black) draws a line from the top-left corner (0, 0) to the bottom-right corner (199, 199) in black color.
    • DrawLine(199, 0, 0, 199, Color.Black) draws another line from the bottom-left corner to the top-right corner in the same black color.
  3. Drawing Blue Intersecting Lines:

    • DrawLine(50, 75, 150, 125, Color.Blue) draws a blue line from (50, 75) to (150, 125).
    • DrawLine(150, 75, 50, 125, Color.Blue) draws another blue line from (150, 75) to (50, 125).
  4. Saving the Image:

    • Save("line.png", ImageFormat.Png) saves the bitmap as a PNG image file named "line.png".
  5. Custom DrawLine Method:

    • The DrawLine method is a custom extension method defined for the Bitmap class. It takes four parameters:
      • x0, y0: The starting coordinates of the line.
      • x1, y1: The ending coordinates of the line.
      • color: The color of the line.
    • Bresenham's Line Algorithm:
      • The method uses Bresenham's line algorithm to draw the line efficiently. It calculates the error value and iteratively updates the pixel coordinates until the line is complete.

Additional Notes:

  • This code demonstrates basic image manipulation techniques in C#.
  • Bresenham's line algorithm is a classic computer graphics algorithm for efficiently drawing lines.
  • The SetPixel method sets the color of a specific pixel in the bitmap.

Source code in the csharp programming language

using System;
using System.Drawing;
using System.Drawing.Imaging;
static class Program
{
    static void Main()
    {
        new Bitmap(200, 200)
            .DrawLine(0, 0, 199, 199, Color.Black).DrawLine(199,0,0,199,Color.Black)
            .DrawLine(50, 75, 150, 125, Color.Blue).DrawLine(150, 75, 50, 125, Color.Blue)
            .Save("line.png", ImageFormat.Png);
    }
    static Bitmap DrawLine(this Bitmap bitmap, int x0, int y0, int x1, int y1, Color color)
    {
        int dx = Math.Abs(x1 - x0), sx = x0 < x1 ? 1 : -1;
        int dy = Math.Abs(y1 - y0), sy = y0 < y1 ? 1 : -1;
        int err = (dx > dy ? dx : -dy) / 2, e2;
        for(;;) {
            bitmap.SetPixel(x0, y0, color);
            if (x0 == x1 && y0 == y1) break;
            e2 = err;
            if (e2 > -dx) { err -= dy; x0 += sx; }
            if (e2 < dy) { err += dx; y0 += sy; }
        }
        return bitmap;
    }
}


  

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