How to resolve the algorithm Bitmap step by step in the Processing programming language

Published on 12 May 2024 09:40 PM

How to resolve the algorithm Bitmap step by step in the Processing programming language

Table of Contents

Problem Statement

Show a basic storage type to handle a simple RGB raster graphics image, and some primitive associated functions. If possible provide a function to allocate an uninitialised image, given its width and height, and provide 3 additional functions:

(If there are specificities about the storage or the allocation, explain those.) These functions are used as a base for the articles in the category raster graphics operations, and a basic output function to check the results is available in the article write ppm file.

Let's start with the solution:

Step by Step solution about How to resolve the algorithm Bitmap step by step in the Processing programming language

Source code in the processing programming language

PGraphics bitmap = createGraphics(100,100); // Create the bitmap
bitmap.beginDraw();
bitmap.background(255, 0, 0); // Fill bitmap with red rgb color
bitmap.endDraw();
image(bitmap, 0, 0); // Place bitmap on screen.
color b = color(0, 0, 255); // Define a blue rgb color
set(50, 50, b); // Set blue colored pixel in the middle of the screen
color c = get(50, 50); // Get the color of same pixel
if(b == c) print("Color changed correctly"); // Verify


  

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