How to resolve the algorithm Color of a screen pixel step by step in the Raku programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Color of a screen pixel step by step in the Raku programming language
Table of Contents
Problem Statement
Get color information from an arbitrary pixel on the screen, such as the current location of the mouse cursor.
The mouse cursor may or may not have to be active in a GUI created by your program. These functions are OS related.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Color of a screen pixel step by step in the Raku programming language
Source code in the raku programming language
use GD::Raw;
my $file = '/tmp/one-pixel-screen-capture.png';
qqx/screencapture -R 123,456,1,1 $file/;
my $fh = fopen($file, "rb") or die;
my $image = gdImageCreateFromPng($fh);
my $pixel = gdImageGetPixel($image, 0, 0);
my ($red,$green,$blue) =
gdImageRed( $image, $pixel),
gdImageGreen($image, $pixel),
gdImageBlue( $image, $pixel);
say "RGB: $red, $green, $blue";
fclose($fh);
unlink $file;
signal(SIGINT).tap: { sleep .1; cleanup(); print "\n" xx 50, "\e[H\e[J"; exit(0) }
multi MAIN () {
use X11::libxdo;
my $xdo = Xdo.new;
my ($lx, $ly) = 0, 0;
loop {
sleep .1;
my ($x, $y, $) = $xdo.get-mouse-location;
next if $lx == $x and $ly == $y;
($lx, $ly) = $x, $y;
display $x, $y, |get-pixel($x, $y);
}
}
my %*SUB-MAIN-OPTS = :named-anywhere;
multi MAIN (
Int $x, #= Integer x coordinate to pick
Int $y, #= Integer y coordinate to pick
$q = False #= Boolean "quiet" mode, set truthy for decimal values, set to h for hex values
) {
my ($red, $green, $blue) = get-pixel($x, $y);
if $q {
$q.lc eq 'h' ??
( printf "%02X:%02X:%02X\n", $red, $green, $blue ) !!
( printf "%03d:%03d:%03d\n", $red, $green, $blue );
} else {
display($x, $y, $red, $green, $blue);
cleanup();
}
exit(0);
}
sub get-pixel ($x, $y) {
my $xcolor =
qqx/import -window root -crop 1x1+{$x-1 max 0}+{$y-2 max 0} -depth 8 txt:-/
.comb(/ ** 6/);
|$xcolor.comb(2)».parse-base(16);
}
sub display ($x, $y, $r, $g, $b) {
print "\e[?25l\e[48;2;0;0;0m\e[38;2;255;255;255m\e[H\e[J";
printf " x: %4d y: $y\n", $x;
printf " RGB: %03d:%03d:%03d \n HEX: %02X:%02X:%02X\n",
$r, $g, $b, $r, $g, $b;
print "\e[38;2;{$r};{$g};{$b}m ",
('█' x 18 xx 6).join("\n "), "\n\n";
}
sub cleanup { print "\e[0m\e[?25h" }
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