How to resolve the algorithm Color of a screen pixel step by step in the Wren programming language

Published on 12 May 2024 09:40 PM

How to resolve the algorithm Color of a screen pixel step by step in the Wren programming language

Table of Contents

Problem Statement

Get color information from an arbitrary pixel on the screen, such as the current location of the mouse cursor.
The mouse cursor may or may not have to be active in a GUI created by your program. These functions are OS related.

Let's start with the solution:

Step by Step solution about How to resolve the algorithm Color of a screen pixel step by step in the Wren programming language

Source code in the wren programming language

import "dome" for Window, Process
import "graphics" for Canvas, Color
import "input" for Mouse

class Game {
    static init() {
        Window.title = "Color of a screen pixel"
        Canvas.cls(Color.orange) // {255, 163, 0} in the default palette
    }

    static update() {
        // report location and color of pixel at mouse cursor
        // when the left button is first pressed
        if (Mouse.isButtonPressed("left")) {
            var x = Mouse.x
            var y = Mouse.y
            var col = Canvas.pget(x, y)
            System.print("The color of the pixel at (%(x), %(y)) is %(getRGB(col))")
            Process.exit(0)
        }
    }

    static draw(dt) {}

    static getRGB(col) { "{%(col.r), %(col.g), %(col.b)}" }
}


  

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