How to resolve the algorithm Constrained genericity step by step in the Icon and Unicon programming language
How to resolve the algorithm Constrained genericity step by step in the Icon and Unicon programming language
Table of Contents
Problem Statement
Constrained genericity or bounded quantification means that a parametrized type or function (see parametric polymorphism) can only be instantiated on types fulfilling some conditions, even if those conditions are not used in that function. Say a type is called "eatable" if you can call the function eat on it. Write a generic type FoodBox which contains a collection of objects of a type given as parameter, but can only be instantiated on eatable types. The FoodBox shall not use the function eat in any way (i.e. without the explicit restriction, it could be instantiated on any type). The specification of a type being eatable should be as generic as possible in your language (i.e. the restrictions on the implementation of eatable types should be as minimal as possible). Also explain the restrictions, if any, on the implementation of eatable types, and show at least one example of an eatable type.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Constrained genericity step by step in the Icon and Unicon programming language
Source code in the icon programming language
import Utils # From the UniLib package to get the Class class.
class Eatable:Class()
end
class Fish:Eatable(name)
method eat(); write("Eating "+name); end
end
class Rock:Class(name)
method eat(); write("Eating "+name); end
end
class FoodBox(A)
initially
every item := !A do if "Eatable" == item.Type() then next else bad := "yes"
return /bad
end
procedure main()
if FoodBox([Fish("salmon")]) then write("Edible") else write("Inedible")
if FoodBox([Rock("granite")]) then write("Edible") else write("Inedible")
end
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