How to resolve the algorithm Create an HTML table step by step in the Modula-3 programming language

Published on 12 May 2024 09:40 PM

How to resolve the algorithm Create an HTML table step by step in the Modula-3 programming language

Table of Contents

Problem Statement

Create an HTML table.

Let's start with the solution:

Step by Step solution about How to resolve the algorithm Create an HTML table step by step in the Modula-3 programming language

Source code in the modula-3 programming language

MODULE Table EXPORTS Main;

IMPORT IO, Random;
FROM Fmt IMPORT Int, F;

BEGIN
     IO.Put("		 & "border: 1px solid\">"		 & ""			& "",		     Int(I),		     Int(rand.integer(0, 1000)),		     Int(rand.integer(0, 1000)),		     Int(rand.integer(0, 1000))));	  END;     END;END Table.  
You may also check:How to resolve the algorithm Narcissistic decimal number step by step in the Scala programming language
You may also check:How to resolve the algorithm Reverse a string step by step in the Phix programming language
You may also check:How to resolve the algorithm Fork step by step in the COBOL programming language
You may also check:How to resolve the algorithm Spiral matrix step by step in the 11l programming language
You may also check:How to resolve the algorithm Bitmap step by step in the AutoHotkey programming language
XY"); WITH rand = NEW(Random.Default).init() DO FOR I := 0 TO 3 DO IO.Put(F("
%s%s %s%s