How to resolve the algorithm Create an object at a given address step by step in the D programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Create an object at a given address step by step in the D programming language
Table of Contents
Problem Statement
In systems programing it is sometimes required to place language objects at specific memory locations, like I/O registers, hardware interrupt vectors etc.
Show how language objects can be allocated at a specific machine addresses. Since most OSes prohibit access to the physical memory if it is not mapped by the application, as an example, rather than a physical address, take the address of some existing object (using suitable address operations if necessary).
For example:
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Create an object at a given address step by step in the D programming language
Source code in the d programming language
import std.stdio ;
void main() {
int[] arr ;
foreach(i; [0,1,2,3])
arr ~= i*(1 << 24) + 0x417e7e7e ;
struct X {
char[16] msg ;
}
X* xPtr ;
int* iPtr ;
float* fPtr ;
int adrSpace = cast(int) arr.ptr ;
// get address of an existing object arr
xPtr = cast(X*) adrSpace ;
// xPtr now point to arr, as a struct X
writefln("arr(as X)'s msg = '%s' (len %d) @ 0x%08x",
xPtr.msg, xPtr.msg.length, xPtr) ;
iPtr = cast(int*) (adrSpace + 1 * 4 /*bytes*/) ;
fPtr = cast(float*) iPtr ;
// pointers now point to arr[1]
writefln("arr[1] = 0x%8x (%9.4f) @ 0x%08X", *iPtr, *fPtr, iPtr) ;
iPtr = cast(int*) (adrSpace + 3 * 4 /*bytes*/) ;
fPtr = cast(float*) iPtr ;
// pointers now point to arr[3]
writefln("arr[3] = 0x%8x (%9.4f) @ 0x%08X", *iPtr, *fPtr, iPtr) ;
*fPtr = 0.5f ; // change value
writefln("arr[3] = 0x%8x (%9.4f) @ 0x%08X", *iPtr, *fPtr, iPtr) ;
}
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