How to resolve the algorithm Death Star step by step in the Racket programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Death Star step by step in the Racket programming language
Table of Contents
Problem Statement
Display a region that consists of a large sphere with part of a smaller sphere removed from it as a result of geometric subtraction. (This will basically produce a shape like a "death star".)
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Death Star step by step in the Racket programming language
Source code in the racket programming language
#lang racket
(require plot)
(plot3d (polar3d (λ (φ θ) (real-part (- (sin θ) (sqrt (- (sqr 1/3) (sqr (cos θ)))))))
#:samples 100 #:line-style 'transparent #:color 9)
#:altitude 60 #:angle 80
#:height 500 #:width 400
#:x-min -1/2 #:x-max 1/2
#:y-min -1/2 #:y-max 1/2
#:z-min 0 #:z-max 1)
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