How to resolve the algorithm Death Star step by step in the Racket programming language

Published on 12 May 2024 09:40 PM

How to resolve the algorithm Death Star step by step in the Racket programming language

Table of Contents

Problem Statement

Display a region that consists of a large sphere with part of a smaller sphere removed from it as a result of geometric subtraction. (This will basically produce a shape like a "death star".)

Let's start with the solution:

Step by Step solution about How to resolve the algorithm Death Star step by step in the Racket programming language

Source code in the racket programming language

#lang racket
(require plot)
(plot3d (polar3d (λ (φ θ) (real-part (- (sin θ) (sqrt (- (sqr 1/3) (sqr (cos θ)))))))
                 #:samples 100 #:line-style 'transparent #:color 9)
        #:altitude 60 #:angle 80
        #:height  500 #:width 400
        #:x-min  -1/2 #:x-max 1/2
        #:y-min  -1/2 #:y-max 1/2
        #:z-min     0 #:z-max 1)


  

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