How to resolve the algorithm Define a primitive data type step by step in the JavaScript programming language

Published on 12 May 2024 09:40 PM

How to resolve the algorithm Define a primitive data type step by step in the JavaScript programming language

Table of Contents

Problem Statement

Demonstrate how to define a type that behaves like an integer but has a lowest valid value of 1 and a highest valid value of 10. Include all bounds checking you need to write, or explain how the compiler or interpreter creates those bounds checks for you.

Let's start with the solution:

Step by Step solution about How to resolve the algorithm Define a primitive data type step by step in the JavaScript programming language

Explanation:

1. Constructor Function Num:

  • This function is the constructor for the Num object. It takes a single argument n and initializes it.
  • It floors the input n to an integer and checks if it's a number (NaN check).
  • It throws an error if n is less than 1 or greater than 10.
  • If the input is valid, it sets the internal _value property to n.

2. Num Prototype Methods:

  • valueOf(): Returns the _value property.
  • toString(): Returns the string representation of _value.

3. Creating Num Objects w and x:

  • Two Num objects, w and x, are created with values 3 and 4, respectively.

4. Arithmetic Operations:

  • w + x: Addition (7)
  • x - w: Subtraction (1)
  • w * x: Multiplication (12)
  • w / x: Division (0.75)

5. Comparison Operations:

  • w < x: Less than (true)
  • x < w: Less than (false)

6. Error Handling:

  • If a non-numeric value or a value outside the range [1, 10] is passed to the Num constructor, an error is thrown:
    • TypeError("Not a Number") for non-numeric input
    • TypeError("Out of range") for values outside the range

7. Invalid Objects y and z:

  • y is created with a value of 0, which is outside the allowed range, resulting in a TypeError.
  • z is created with a value of 11, which is also outside the range, resulting in a TypeError.

Source code in the javascript programming language

function Num(n){
    n = Math.floor(n);
    if(isNaN(n))
        throw new TypeError("Not a Number");
    if(n < 1 || n > 10)
        throw new TypeError("Out of range");
    this._value = n;
}
Num.prototype.valueOf = function() { return this._value; }
Num.prototype.toString = function () { return this._value.toString();}

var w = new Num(3), x = new Num(4);

WScript.Echo(w + x); //7
WScript.Echo(x - w); //1
WScript.Echo(w * x); //12
WScript.Echo(w / x); //0.75
WScript.Echo(w < x); //true
WScript.Echo(x < w); //false

var y = new Num(0); //TypeError
var z = new Num(11); //TypeError


  

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