How to resolve the algorithm Draw a cuboid step by step in the Arturo programming language

Published on 12 May 2024 09:40 PM

How to resolve the algorithm Draw a cuboid step by step in the Arturo programming language

Table of Contents

Problem Statement

Draw a   cuboid   with relative dimensions of   2 × 3 × 4.

The cuboid can be represented graphically, or in   ASCII art,   depending on the language capabilities. To fulfill the criteria of being a cuboid, three faces must be visible. Either static or rotational projection is acceptable for this task.

Let's start with the solution:

Step by Step solution about How to resolve the algorithm Draw a cuboid step by step in the Arturo programming language

Source code in the arturo programming language

cline: function [n,a,b,cde][
    print (pad to :string first cde n+1) ++
          (repeat to :string cde\1 dec 9*a)++
          (to :string cde\0)++
          (2 < size cde)? -> pad to :string cde\2 b+1 -> ""
]

cuboid: function [x,y,z][
    cline y+1 x 0 "+-"
    loop 1..y 'i -> cline 1+y-i x i-1 "/ |"
    cline 0 x y "+-|"
    loop 0..((4*z)-y)-3 'i -> cline 0 x y "| |"
    cline 0 x y "| +"
    loop (y-1)..0 'i -> cline 0 x i "| /"
    cline 0 x 0 "+-\n"
]

cuboid 2 3 4
cuboid 1 1 1
cuboid 6 2 1


  

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