How to resolve the algorithm Draw a cuboid step by step in the Arturo programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Draw a cuboid step by step in the Arturo programming language
Table of Contents
Problem Statement
Draw a cuboid with relative dimensions of 2 × 3 × 4.
The cuboid can be represented graphically, or in ASCII art, depending on the language capabilities. To fulfill the criteria of being a cuboid, three faces must be visible. Either static or rotational projection is acceptable for this task.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Draw a cuboid step by step in the Arturo programming language
Source code in the arturo programming language
cline: function [n,a,b,cde][
print (pad to :string first cde n+1) ++
(repeat to :string cde\1 dec 9*a)++
(to :string cde\0)++
(2 < size cde)? -> pad to :string cde\2 b+1 -> ""
]
cuboid: function [x,y,z][
cline y+1 x 0 "+-"
loop 1..y 'i -> cline 1+y-i x i-1 "/ |"
cline 0 x y "+-|"
loop 0..((4*z)-y)-3 'i -> cline 0 x y "| |"
cline 0 x y "| +"
loop (y-1)..0 'i -> cline 0 x i "| /"
cline 0 x 0 "+-\n"
]
cuboid 2 3 4
cuboid 1 1 1
cuboid 6 2 1
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