How to resolve the algorithm Draw a pixel step by step in the Go programming language
How to resolve the algorithm Draw a pixel step by step in the Go programming language
Table of Contents
Problem Statement
Create a window and draw a pixel in it, subject to the following:
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Draw a pixel step by step in the Go programming language
This Go program demonstrates basic image manipulation by creating an image with a green background and setting the color of a specific pixel to red. Here's how it works:
-
package main
: Specifies that this is the main package of the program. -
import
statements: Import necessary packages for image manipulation.image
: Provides the core image types and operations.image/color
: Defines color types and constants.image/draw
: Contains functions for drawing and compositing images.
-
main
function: This is the entry point of the program. -
Creating the Image:
rect := image.Rect(0, 0, 320, 240)
: Defines the dimensions of the image. It creates a rectangle from point (0, 0) to point (320, 240), resulting in a 320x240 pixel image.img := image.NewRGBA(rect)
: Creates a new RGBA (Red, Green, Blue, Alpha) image with the specified rectangle as its bounds. Each pixel in the image has four components: red, green, blue, and alpha (transparency).
-
Setting the Background Color:
green := color.RGBA{0, 255, 0, 255}
: Defines a green color using the RGBA type. Each component value ranges from 0 to 255, where 0 represents the minimum intensity and 255 represents the maximum intensity.draw.Draw(img, rect, &image.Uniform{green}, image.ZP, draw.Src)
: Fills the entire image with the specified green color.image.ZP
: Represents the zero point (0, 0) in the image.draw.Src
: Indicates that the source color should be used without any blending or modification.
-
Setting a Single Pixel Color:
red := color.RGBA{255, 0, 0, 255}
: Defines a red color using the RGBA type.img.Set(100, 100, red)
: Sets the color of the pixel at coordinates (100, 100) to red.
-
Checking the Color of a Pixel:
c1 := img.At(0, 0)
: Obtains the color of the pixel at (0, 0).c2 := img.At(100, 100)
: Obtains the color of the pixel at (100, 100).
-
Creating a Color Map for Output:
cmap := map[color.Color]string{green: "green", red: "red"}
: Creates a map that maps colors (green and red) to their corresponding names.
-
Printing the Pixel Colors:
fmt.Println("The color of the pixel at ( 0, 0) is", cmap[c1], "\b.")
: Prints the color of the pixel at (0, 0) using the color map.fmt.Println("The color of the pixel at (100, 100) is", cmap[c2], "\b.")
: Prints the color of the pixel at (100, 100) using the color map.
When you run this program, it will create an image with a green background and a single red pixel at (100, 100). It then prints a message indicating that the pixel at (0, 0) is green and the pixel at (100, 100) is red.
Source code in the go programming language
package main
import (
"fmt"
"image"
"image/color"
"image/draw"
)
func main() {
rect := image.Rect(0, 0, 320, 240)
img := image.NewRGBA(rect)
// Use green background, say.
green := color.RGBA{0, 255, 0, 255}
draw.Draw(img, rect, &image.Uniform{green}, image.ZP, draw.Src)
// Set color of pixel at (100, 100) to red
red := color.RGBA{255, 0, 0, 255}
img.Set(100, 100, red)
// Check it worked.
cmap := map[color.Color]string{green: "green", red: "red"}
c1 := img.At(0, 0)
c2 := img.At(100, 100)
fmt.Println("The color of the pixel at ( 0, 0) is", cmap[c1], "\b.")
fmt.Println("The color of the pixel at (100, 100) is", cmap[c2], "\b.")
}
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