How to resolve the algorithm Draw a pixel step by step in the Lua programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Draw a pixel step by step in the Lua programming language
Table of Contents
Problem Statement
Create a window and draw a pixel in it, subject to the following:
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Draw a pixel step by step in the Lua programming language
Source code in the lua programming language
local SDL = require "SDL"
local ret = SDL.init { SDL.flags.Video }
local window = SDL.createWindow {
title = "Pixel",
height = 320,
width = 240
}
local renderer = SDL.createRenderer(window, 0, 0)
renderer:clear()
renderer:setDrawColor(0xFF0000)
renderer:drawPoint({x = 100,y = 100})
renderer:present()
SDL.delay(5000)
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