How to resolve the algorithm Draw a pixel step by step in the Lua programming language

Published on 12 May 2024 09:40 PM

How to resolve the algorithm Draw a pixel step by step in the Lua programming language

Table of Contents

Problem Statement

Create a window and draw a pixel in it, subject to the following:

Let's start with the solution:

Step by Step solution about How to resolve the algorithm Draw a pixel step by step in the Lua programming language

Source code in the lua programming language

local SDL = require "SDL"

local ret = SDL.init { SDL.flags.Video }
local window = SDL.createWindow {
	title	= "Pixel",
	height	= 320,
	width	= 240
}

local renderer = SDL.createRenderer(window, 0, 0)

renderer:clear()
renderer:setDrawColor(0xFF0000)
renderer:drawPoint({x = 100,y = 100})
renderer:present()

SDL.delay(5000)


  

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