How to resolve the algorithm Draw a pixel step by step in the Odin programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Draw a pixel step by step in the Odin programming language
Table of Contents
Problem Statement
Create a window and draw a pixel in it, subject to the following:
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Draw a pixel step by step in the Odin programming language
Source code in the odin programming language
package main
import "vendor:sdl2"
main :: proc() {
using sdl2
window: ^Window = ---
renderer: ^Renderer = ---
event: Event = ---
Init(INIT_VIDEO)
CreateWindowAndRenderer(
640, 480,
WINDOW_SHOWN,
&window, &renderer
)
SetWindowTitle(window, "Empty window")
SetRenderDrawColor(renderer, 50, 255, 100, 255)
RenderDrawPoint(renderer, 100, 100)
RenderPresent(renderer)
for event.type != .QUIT {
Delay(10)
PollEvent(&event)
}
DestroyRenderer(renderer)
DestroyWindow(window)
Quit()
}
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