How to resolve the algorithm Draw a sphere step by step in the ERRE programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Draw a sphere step by step in the ERRE programming language
Table of Contents
Problem Statement
Draw a sphere. The sphere can be represented graphically, or in ASCII art, depending on the language capabilities. Either static or rotational projection is acceptable for this task.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Draw a sphere step by step in the ERRE programming language
Source code in the erre programming language
PROGRAM SPHERE
CONST SHADES$=".:!*oe%@"
DIM LIGHT[2],X[2],Y[2],V[2],VEC[2]
PROCEDURE DOT(X[],Y[]->D)
D=X[0]*Y[0]+X[1]*Y[1]+X[2]*Y[2]
IF D<0 THEN D=-D ELSE D=0 END IF
END PROCEDURE
PROCEDURE NORMALIZE(V[]->V[])
LUNG=SQR(V[0]*V[0]+V[1]*V[1]+V[2]*V[2])
V[0]=V[0]/LUNG
V[1]=V[1]/LUNG
V[2]=V[2]/LUNG
END PROCEDURE
PROCEDURE PDRAW(R,K,AMBIENT)
FOR I=INT(-R) TO INT(R) DO
X=I+0.5
FOR J=INT(-2*R) TO INT(2*R) DO
Y=J/2+0.5
IF (X*X+Y*Y<=R*R) THEN
VEC[0]=X
VEC[1]=Y
VEC[2]=SQR(R*R-X*X-Y*Y)
NORMALIZE(VEC[]->VEC[])
DOT(LIGHT[],VEC[]->D)
B=D^K+AMBIENT
INTENSITY%=(1-B)*(LEN(SHADES$)-1)
IF (INTENSITY%<0) THEN INTENSITY%=0 END IF
IF (INTENSITY%>=LEN(SHADES$)-1) THEN
INTENSITY%=LEN(SHADES$)-2
END IF
PRINT(#1,MID$(SHADES$,INTENSITY%+1,1);)
ELSE
PRINT(#1,(" ");)
END IF
END FOR
PRINT(#1,)
END FOR
END PROCEDURE
BEGIN
LIGHT[]=(30,30,-50)
OPEN("O",1,"SPHERE.PRN")
NORMALIZE(LIGHT[]->LIGHT[])
PDRAW(10,2,0.4)
PRINT(#1,STRING$(79,"="))
PDRAW(20,4,0.1)
CLOSE(1)
END PROGRAM
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