How to resolve the algorithm Find the intersection of a line with a plane step by step in the Maple programming language

Published on 12 May 2024 09:40 PM

How to resolve the algorithm Find the intersection of a line with a plane step by step in the Maple programming language

Table of Contents

Problem Statement

Finding the intersection of an infinite ray with a plane in 3D is an important topic in collision detection.

Find the point of intersection for the infinite ray with direction   (0, -1, -1)   passing through position   (0, 0, 10)   with the infinite plane with a normal vector of   (0, 0, 1)   and which passes through [0, 0, 5].

Let's start with the solution:

Step by Step solution about How to resolve the algorithm Find the intersection of a line with a plane step by step in the Maple programming language

Source code in the maple programming language

geom3d:-plane(P, [geom3d:-point(p1,0,0,5), [0,0,1]]);
geom3d:-line(L, [geom3d:-point(p2,0,0,10), [0,-1,-1]]);
geom3d:-intersection(px,L,P);
geom3d:-detail(px);

  

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