How to resolve the algorithm Find the intersection of a line with a plane step by step in the Maple programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Find the intersection of a line with a plane step by step in the Maple programming language
Table of Contents
Problem Statement
Finding the intersection of an infinite ray with a plane in 3D is an important topic in collision detection.
Find the point of intersection for the infinite ray with direction (0, -1, -1) passing through position (0, 0, 10) with the infinite plane with a normal vector of (0, 0, 1) and which passes through [0, 0, 5].
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Find the intersection of a line with a plane step by step in the Maple programming language
Source code in the maple programming language
geom3d:-plane(P, [geom3d:-point(p1,0,0,5), [0,0,1]]);
geom3d:-line(L, [geom3d:-point(p2,0,0,10), [0,-1,-1]]);
geom3d:-intersection(px,L,P);
geom3d:-detail(px);
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