How to resolve the algorithm Function definition step by step in the C++ programming language
How to resolve the algorithm Function definition step by step in the C++ programming language
Table of Contents
Problem Statement
A function is a body of code that returns a value. The value returned may depend on arguments provided to the function.
Write a definition of a function called "multiply" that takes two arguments and returns their product. (Argument types should be chosen so as not to distract from showing how functions are created and values returned).
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Function definition step by step in the C++ programming language
This code implements three versions of the multiply
function, each with a different signature and behavior.
-
The first function,
multiply
, is a C-style function that takes two double parameters and returns their product. This function is declared asinline
, which means that the compiler may inline the function call into the caller's code, improving performance. -
The second function,
multiply
, is a C++ template function that takes two parameters of the same type and returns their product. This function is declared with thetypename
keyword, which allows the compiler to deduce the type of the parameters. -
The third function,
multiply
, is a C++ generic function that takes two parameters of any type and returns their product. This function is declared with theauto
keyword, which allows the compiler to deduce the type of the parameters and the return value.
The following table summarizes the key differences between the three functions:
Feature | multiply(double, double) |
multiply(Number, Number) |
multiply(auto, auto) |
---|---|---|---|
Parameters | Two double parameters | Two parameters of the same type | Two parameters of any type |
Return value | Double | Same type as parameters | Same type as parameters |
Declaration | C-style function | C++ template function | C++ generic function |
In general, it is best to use the most specific version of the multiply
function that is available. If you are only working with double values, then you should use the multiply(double, double)
function. If you are working with a specific type, such as int
or float
, then you should use the multiply(Number, Number)
function. If you are working with values of any type, then you should use the multiply(auto, auto)
function.
Source code in the cpp programming language
inline double multiply(double a, double b)
{
return a*b;
}
template<typename Number>
Number multiply(Number a, Number b)
{
return a*b;
}
auto multiply(auto a, auto b)
{
return a*b;
}
You may also check:How to resolve the algorithm Regular expressions step by step in the Toka programming language
You may also check:How to resolve the algorithm Lucas-Lehmer test step by step in the Yabasic programming language
You may also check:How to resolve the algorithm Queue/Definition step by step in the Common Lisp programming language
You may also check:How to resolve the algorithm Singly-linked list/Element insertion step by step in the MiniScript programming language
You may also check:How to resolve the algorithm First-class functions/Use numbers analogously step by step in the OCaml programming language