How to resolve the algorithm Generate random chess position step by step in the C++ programming language
How to resolve the algorithm Generate random chess position step by step in the C++ programming language
Table of Contents
Problem Statement
Generate a random chess position in FEN format.
The position does not have to be realistic or even balanced, but it must comply to the following rules:
No requirement is made regarding the probability distribution of your method, but your program should be able to span a reasonably representative sample of all possible positions. For instance, programs that would always generate positions with say five pieces on the board, or with kings on a corner, would not be considered truly random.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Generate random chess position step by step in the C++ programming language
The provided C++ code generates random chessboard configurations and prints them in two different formats: a traditional chess notation and a visual representation of the board.
Here's a detailed explanation of the code:
-
Class chessBoard: This class encapsulates the logic for generating random chessboards and printing them.
- generateRNDBoard(int brds): This method takes the number of boards to generate (
brds
) as an argument and creates that many random chessboards. - print(): This method prints a chessboard in two formats: traditional chess notation and a visual representation.
- search(char c, int a, int b): This is a helper method used to check if there is a piece of type 'c' near the position specified by (a, b).
- brd[8][8] is a 2D array representing the chessboard. Each element initially contains 0, indicating an empty square.
- generateRNDBoard(int brds): This method takes the number of boards to generate (
-
Main Function (main):
- It seeds the random number generator with the current time.
- It creates an instance of the
chessBoard
class namedc
. - It calls the
generateRNDBoard
method of thec
instance, passing 2 as the argument to generate two random chessboards.
-
Random Chessboard Generation (generateRNDBoard):
- It iterates through the specified number of boards (
brds
). - For each board, it clears the
brd
array to start with an empty board. - It creates a string
pieces
containing all the chess pieces (uppercase for white, lowercase for black). - It shuffles the
pieces
string to randomize the order of the pieces. - It then iterates through the shuffled pieces and places them randomly on the board.
- It generates random coordinates (a, b) for each piece.
- It checks if the square at (a, b) is empty (brd[a][b] == 0) and if it's a valid move for the piece (e.g., pawns can't start on the first or last rank).
- If these checks pass, it places the piece on the board and removes it from the
pieces
string.
- After placing all the pieces, it prints the board using the
print
method.
- It iterates through the specified number of boards (
-
Chessboard Printing (print):
- It prints the board in traditional chess notation, where empty squares are represented by numbers indicating how many consecutive empty squares there are.
- It then prints a visual representation of the board, where each piece is represented by its symbol (e.g., 'P' for pawn, 'K' for king) or a period for empty squares.
In short, this code can generate and print random chessboard configurations, providing both a traditional chess notation and a visual representation of the board.
Source code in the cpp programming language
#include <ctime>
#include <iostream>
#include <string>
#include <algorithm>
class chessBoard {
public:
void generateRNDBoard( int brds ) {
int a, b, i; char c;
for( int cc = 0; cc < brds; cc++ ) {
memset( brd, 0, 64 );
std::string pieces = "PPPPPPPPNNBBRRQKppppppppnnbbrrqk";
random_shuffle( pieces.begin(), pieces.end() );
while( pieces.length() ) {
i = rand() % pieces.length(); c = pieces.at( i );
while( true ) {
a = rand() % 8; b = rand() % 8;
if( brd[a][b] == 0 ) {
if( c == 'P' && !b || c == 'p' && b == 7 ||
( ( c == 'K' || c == 'k' ) && search( c == 'k' ? 'K' : 'k', a, b ) ) ) continue;
break;
}
}
brd[a][b] = c;
pieces = pieces.substr( 0, i ) + pieces.substr( i + 1 );
}
print();
}
}
private:
bool search( char c, int a, int b ) {
for( int y = -1; y < 2; y++ ) {
for( int x = -1; x < 2; x++ ) {
if( !x && !y ) continue;
if( a + x > -1 && a + x < 8 && b + y >-1 && b + y < 8 ) {
if( brd[a + x][b + y] == c ) return true;
}
}
}
return false;
}
void print() {
int e = 0;
for( int y = 0; y < 8; y++ ) {
for( int x = 0; x < 8; x++ ) {
if( brd[x][y] == 0 ) e++;
else {
if( e > 0 ) { std::cout << e; e = 0; }
std::cout << brd[x][y];
}
}
if( e > 0 ) { std::cout << e; e = 0; }
if( y < 7 ) std::cout << "/";
}
std::cout << " w - - 0 1\n\n";
for( int y = 0; y < 8; y++ ) {
for( int x = 0; x < 8; x++ ) {
if( brd[x][y] == 0 ) std::cout << ".";
else std::cout << brd[x][y];
}
std::cout << "\n";
}
std::cout << "\n\n";
}
char brd[8][8];
};
int main( int argc, char* argv[] ) {
srand( ( unsigned )time( 0 ) );
chessBoard c;
c.generateRNDBoard( 2 );
return 0;
}
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