How to resolve the algorithm Guess the number/With feedback (player) step by step in the Fortran programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Guess the number/With feedback (player) step by step in the Fortran programming language
Table of Contents
Problem Statement
Write a player for the game that follows the following rules: The computer should guess intelligently based on the accumulated scores given. One way is to use a Binary search based algorithm.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Guess the number/With feedback (player) step by step in the Fortran programming language
Source code in the fortran programming language
program Guess_a_number_Player
implicit none
integer, parameter :: limit = 100
integer :: guess, mx = limit, mn = 1
real :: rnum
character(1) :: score
write(*, "(a, i0, a)") "Think of a number between 1 and ", limit, &
" and I will try to guess it."
write(*, "(a)") "You score my guess by entering: h if my guess is higher than that number"
write(*, "(a)") " l if my guess is lower than that number"
write(*, "(a/)") " c if my guess is the same as that number"
call random_seed
call random_number(rnum)
guess = rnum * limit + 1
do
write(*, "(a, i0, a,)", advance='no') "My quess is: ", guess, " Score(h, l or c)?: "
read*, score
select case(score)
case("l", "L")
mn = guess
guess = (mx-guess+1) / 2 + mn
case("h", "H")
mx = guess
guess = mx - (guess-mn+1) / 2
case("c", "C")
write(*, "(a)") "I solved it!"
exit
case default
write(*, "(a)") "I did not understand that"
end select
end do
end program
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