How to resolve the algorithm Guess the number/With feedback (player) step by step in the Icon and Unicon programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Guess the number/With feedback (player) step by step in the Icon and Unicon programming language
Table of Contents
Problem Statement
Write a player for the game that follows the following rules: The computer should guess intelligently based on the accumulated scores given. One way is to use a Binary search based algorithm.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Guess the number/With feedback (player) step by step in the Icon and Unicon programming language
Source code in the icon programming language
procedure main ()
lower_limit := 1
higher_limit := 100
write ("Think of a number between 1 and 100")
write ("Press 'enter' when ready")
read ()
repeat {
if (higher_limit < lower_limit)
then { # check that player is not cheating!
write ("Something has gone wrong ... I give up")
exit ()
}
my_guess := (higher_limit + lower_limit) / 2
write ("My guess is ", my_guess)
write ("Enter 'H' if your number is higher, 'L' if lower, or 'E' if equal")
reply := map(trim(read ()))
case (reply) of {
"e" : {
write ("I got it correct - thankyou!")
exit () # game over
}
"h" : lower_limit := my_guess + 1
"l" : higher_limit := my_guess - 1
default : write ("Pardon? Let's try that again")
}
}
end
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