How to resolve the algorithm Hello world/Graphical step by step in the ALGOL 68 programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Hello world/Graphical step by step in the ALGOL 68 programming language
Table of Contents
Problem Statement
Display the string Goodbye, World! on a GUI object (alert box, plain window, text area, etc.).
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Hello world/Graphical step by step in the ALGOL 68 programming language
Source code in the algol programming language
BEGIN
FILE window;
open (window, "Hello!", stand draw channel);
draw device (window, "X", "600x400");
draw erase (window);
draw move (window, 0.25, 0.5);
draw colour (window, 1, 0, 0);
draw text (window, "c", "c", "Goodbye, world!");
draw show (window);
close (window)
END
You may also check:How to resolve the algorithm One-dimensional cellular automata step by step in the J programming language
You may also check:How to resolve the algorithm Averages/Arithmetic mean step by step in the IDL programming language
You may also check:How to resolve the algorithm Hello world/Newbie step by step in the QB64 programming language
You may also check:How to resolve the algorithm Van der Corput sequence step by step in the Kotlin programming language
You may also check:How to resolve the algorithm Multiplicative order step by step in the Maple programming language