How to resolve the algorithm Keyboard input/Keypress check step by step in the FutureBasic programming language

Published on 12 May 2024 09:40 PM

How to resolve the algorithm Keyboard input/Keypress check step by step in the FutureBasic programming language

Table of Contents

Problem Statement

Determine if a key has been pressed and store this in a variable. If no key has been pressed, the program should continue without waiting.

Let's start with the solution:

Step by Step solution about How to resolve the algorithm Keyboard input/Keypress check step by step in the FutureBasic programming language

Source code in the futurebasic programming language

_window = 1

void local fn BuildWindow
  subclass window _window, @"Keyboard input/Keypress check"
  text,24
  print %(180,190)@"Press any key"
end fn

void local fn DoDialog( ev as long, tag as long )
  select ( ev )
    case _windowKeyDown
      select ( tag )
        case _window
          cls : printf %(180,190)@"\"%@\" key pressed",fn EventCharacters
          DialogEventSetBool( YES )// we handled
      end select
  end select
end fn

fn BuildWindow

on dialog fn DoDialog

HandleEvents

  

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