How to resolve the algorithm Keyboard input/Keypress check step by step in the FutureBasic programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Keyboard input/Keypress check step by step in the FutureBasic programming language
Table of Contents
Problem Statement
Determine if a key has been pressed and store this in a variable. If no key has been pressed, the program should continue without waiting.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Keyboard input/Keypress check step by step in the FutureBasic programming language
Source code in the futurebasic programming language
_window = 1
void local fn BuildWindow
subclass window _window, @"Keyboard input/Keypress check"
text,24
print %(180,190)@"Press any key"
end fn
void local fn DoDialog( ev as long, tag as long )
select ( ev )
case _windowKeyDown
select ( tag )
case _window
cls : printf %(180,190)@"\"%@\" key pressed",fn EventCharacters
DialogEventSetBool( YES )// we handled
end select
end select
end fn
fn BuildWindow
on dialog fn DoDialog
HandleEvents
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