How to resolve the algorithm Knight's tour step by step in the Kotlin programming language
How to resolve the algorithm Knight's tour step by step in the Kotlin programming language
Table of Contents
Problem Statement
Problem: you have a standard 8x8 chessboard, empty but for a single knight on some square. Your task is to emit a series of legal knight moves that result in the knight visiting every square on the chessboard exactly once. Note that it is not a requirement that the tour be "closed"; that is, the knight need not end within a single move of its start position. Input and output may be textual or graphical, according to the conventions of the programming environment. If textual, squares should be indicated in algebraic notation. The output should indicate the order in which the knight visits the squares, starting with the initial position. The form of the output may be a diagram of the board with the squares numbered according to visitation sequence, or a textual list of algebraic coordinates in order, or even an actual animation of the knight moving around the chessboard. Input: starting square Output: move sequence
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Knight's tour step by step in the Kotlin programming language
Kotlin Code Explanation
Objective: This code demonstrates how to solve the Knight's Tour problem, which involves finding a path for a knight on a chessboard to visit each square exactly once.
Data Structure:
Square
data class: Represents a square on the board with its x and y coordinates.board
array: A 2D array ofSquare
objects representing the chessboard.
Knight's Moves:
axisMoves
array: Stores the possible moves for the knight in terms of changes in x and y coordinates.knightMoves
function: Calculates the possible moves for a knight at a given square, excluding invalid moves.
Knight's Tour:
allPairs
function: Generates all possible pairs of elements from an input array.knightTour
function: Iteratively explores possible moves for the knight and selects the next move with the fewest remaining moves. It continues until all squares are visited.knightTourFrom
function: Initializes the knight's tour with a starting square.
Main Function:
- In the
main
function:- Generates a knight's tour starting from square (1, 1).
- Prints the path of the knight's tour, formatting it in an 8x8 grid.
Source code in the kotlin programming language
data class Square(val x : Int, val y : Int)
val board = Array(8 * 8, { Square(it / 8 + 1, it % 8 + 1) })
val axisMoves = arrayOf(1, 2, -1, -2)
fun <T> allPairs(a: Array<T>) = a.flatMap { i -> a.map { j -> Pair(i, j) } }
fun knightMoves(s : Square) : List<Square> {
val moves = allPairs(axisMoves).filter{ Math.abs(it.first) != Math.abs(it.second) }
fun onBoard(s : Square) = board.any {it == s}
return moves.map { Square(s.x + it.first, s.y + it.second) }.filter(::onBoard)
}
fun knightTour(moves : List<Square>) : List<Square> {
fun findMoves(s: Square) = knightMoves(s).filterNot { m -> moves.any { it == m } }
val newSquare = findMoves(moves.last()).minBy { findMoves(it).size }
return if (newSquare == null) moves else knightTour(moves + newSquare)
}
fun knightTourFrom(start : Square) = knightTour(listOf(start))
fun main(args : Array<String>) {
var col = 0
for ((x, y) in knightTourFrom(Square(1, 1))) {
System.out.print("$x,$y")
System.out.print(if (col == 7) "\n" else " ")
col = (col + 1) % 8
}
}
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