How to resolve the algorithm Knuth shuffle step by step in the Lua programming language

Published on 12 May 2024 09:40 PM

How to resolve the algorithm Knuth shuffle step by step in the Lua programming language

Table of Contents

Problem Statement

The   Knuth shuffle   (a.k.a. the Fisher-Yates shuffle)   is an algorithm for randomly shuffling the elements of an array.

Implement the Knuth shuffle for an integer array (or, if possible, an array of any type).

Given an array items with indices ranging from 0 to last, the algorithm can be defined as follows (pseudo-code):

(These are listed here just for your convenience; no need to demonstrate them on the page.)

Let's start with the solution:

Step by Step solution about How to resolve the algorithm Knuth shuffle step by step in the Lua programming language

Source code in the lua programming language

function table.shuffle(t)
  for n = #t, 1, -1 do
    local k = math.random(n)
    t[n], t[k] = t[k], t[n]
  end
 
  return t
end

math.randomseed( os.time() )
a = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10}
table.shuffle(a)
for i,v in ipairs(a) do print(i,v) end


  

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