How to resolve the algorithm Knuth shuffle step by step in the XPL0 programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Knuth shuffle step by step in the XPL0 programming language
Table of Contents
Problem Statement
The Knuth shuffle (a.k.a. the Fisher-Yates shuffle) is an algorithm for randomly shuffling the elements of an array.
Implement the Knuth shuffle for an integer array (or, if possible, an array of any type).
Given an array items with indices ranging from 0 to last, the algorithm can be defined as follows (pseudo-code):
(These are listed here just for your convenience; no need to demonstrate them on the page.)
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Knuth shuffle step by step in the XPL0 programming language
Source code in the xpl0 programming language
proc Shuffle(Array, Items, BytesPerItem);
int Array, Items, BytesPerItem;
int I, J;
char Temp(8);
[for I:= Items-1 downto 1 do
[J:= Ran(I+1); \range [0..I]
CopyMem(Temp, Array+I*BytesPerItem, BytesPerItem);
CopyMem(Array+I*BytesPerItem, Array+J*BytesPerItem, BytesPerItem);
CopyMem(Array+J*BytesPerItem, Temp, BytesPerItem);
];
];
string 0; \use zero-terminated strings
int A; char B; real C;
int I;
[A:= [1, 2, 3, 4, 5];
Shuffle(A, 5, 4 \bytes per int\);
for I:= 0 to 5-1 do
[IntOut(0, A(I)); ChOut(0, ^ )];
CrLf(0);
B:= "12345";
Shuffle(B, 5, 1 \byte per char\);
for I:= 0 to 5-1 do
[ChOut(0, B(I)); ChOut(0, ^ )];
CrLf(0);
C:= [1., 2., 3., 4., 5.];
Shuffle(addr C(0), 5, 8 \bytes per real\);
for I:= 0 to 5-1 do
[RlOut(0, C(I)); ChOut(0, ^ )];
CrLf(0);
A:= [10];
Shuffle(A, 1, 4 \bytes per int\);
for I:= 0 to 1-1 do
[IntOut(0, A(I)); ChOut(0, ^ )];
CrLf(0);
]
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