How to resolve the algorithm Leonardo numbers step by step in the Maple programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Leonardo numbers step by step in the Maple programming language
Table of Contents
Problem Statement
Leonardo numbers are also known as the Leonardo series.
The Leonardo numbers are a sequence of numbers defined by:
This task will be using the 3rd equation (above) to calculate the Leonardo numbers.
Edsger W. Dijkstra used Leonardo numbers as an integral part of his smoothsort algorithm.
The first few Leonardo numbers are:
(The last task requirement will produce the Fibonacci numbers.)
Show all output here on this page.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Leonardo numbers step by step in the Maple programming language
Source code in the maple programming language
L := proc(n, L_0, L_1, add)
if n = 0 then
return L_0;
elif n = 1 then
return L_1;
else
return L(n - 1) + L(n - 2) + add;
end if;
end proc:
Leonardo := n -> (L(1, 1, 1),[seq(0..n - 1)])
Fibonacci := n -> (L(0, 1, 0), [seq(0..n - 1)])
You may also check:How to resolve the algorithm Bitmap/Bézier curves/Quadratic step by step in the zkl programming language
You may also check:How to resolve the algorithm Abelian sandpile model/Identity step by step in the Python programming language
You may also check:How to resolve the algorithm Sorting algorithms/Shell sort step by step in the Haxe programming language
You may also check:How to resolve the algorithm Temperature conversion step by step in the 8th programming language
You may also check:How to resolve the algorithm Paraffins step by step in the Java programming language