How to resolve the algorithm Literals/Floating point step by step in the Julia programming language
How to resolve the algorithm Literals/Floating point step by step in the Julia programming language
Table of Contents
Problem Statement
Programming languages have different ways of expressing floating-point literals.
Show how floating-point literals can be expressed in your language: decimal or other bases, exponential notation, and any other special features. You may want to include a regular expression or BNF/ABNF/EBNF defining allowable formats for your language.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Literals/Floating point step by step in the Julia programming language
The provided Julia code demonstrates different ways to represent numeric literals in the language:
-
0.1
: This is a decimal floating-point number. The decimal point indicates that the number is less than 1. -
.1
: This is also a decimal floating-point number, but the leading zero is omitted. It is equivalent to0.1
. -
1.
: This is a floating-point number without a fractional part. The decimal point is required to distinguish it from an integer. -
1e-1
: This is a floating-point number in scientific notation. It represents 1 multiplied by 10 raised to the power of -1, which is equal to 0.1. -
1e+10
: This is also a floating-point number in scientific notation. It represents 1 multiplied by 10 raised to the power of 10, which is equal to 10 billion. -
1e-10
: This is a floating-point number in scientific notation. It represents 1 multiplied by 10 raised to the power of -10, which is equal to 0.0000000001. -
0x01p-1
: This is a hexadecimal floating-point number. The "0x" prefix indicates that the number is in hexadecimal (base 16), and the "p-1" suffix indicates that the number is multiplied by 2 raised to the power of -1, which is equal to 0.5.
These examples showcase the various ways to represent numeric values in Julia, allowing you to choose the notation that best suits your specific needs.
Source code in the julia programming language
0.1
.1
1.
1e-1 # scientific notation
1e+10
1e-10
0x01p-1 # hex float
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