How to resolve the algorithm Lucky and even lucky numbers step by step in the Raku programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Lucky and even lucky numbers step by step in the Raku programming language
Table of Contents
Problem Statement
Note that in the following explanation list indices are assumed to start at one. Lucky numbers are positive integers that are formed by: This follows the same rules as the definition of lucky numbers above except for the very first step: The program should support the arguments: Demonstrate the program by:
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Lucky and even lucky numbers step by step in the Raku programming language
Source code in the raku programming language
sub luck(\a,\b) {
gather {
my @taken = take a;
my @rotor;
my $i = b;
loop {
loop (my $j = 0; $j < @rotor; $j++) {
--@rotor[$j] or last;
}
if $j < @rotor {
@rotor[$j] = @taken[$j+1];
}
else {
push @taken, take $i;
push @rotor, $i - @taken;
}
$i += 2;
}
}
}
constant @lucky = luck(1,3);
constant @evenlucky = luck(2,4);
subset Luck where m:i/^ 'even'? 'lucky' $/;
multi MAIN (Int $num where * > 0) {
say @lucky[$num-1];
}
multi MAIN (Int $num where * > 0, ',', Luck $howlucky = 'lucky') {
say @::(lc $howlucky)[$num-1];
}
multi MAIN (Int $first where * > 0, Int $last where * > 0, Luck $howlucky = 'lucky') {
say @::(lc $howlucky)[$first-1 .. $last - 1];
}
multi MAIN (Int $min where * > 0, Int $neg-max where * < 0, Luck $howlucky = 'lucky') {
say grep * >= $min, (@::(lc $howlucky) ...^ * > abs $neg-max);
}
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