How to resolve the algorithm Ludic numbers step by step in the Ruby programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Ludic numbers step by step in the Ruby programming language
Table of Contents
Problem Statement
Ludic numbers are related to prime numbers as they are generated by a sieve quite like the Sieve of Eratosthenes is used to generate prime numbers. The first ludic number is 1. To generate succeeding ludic numbers create an array of increasing integers starting from 2. (Loop)
Show all triplets of ludic numbers < 250.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Ludic numbers step by step in the Ruby programming language
The provided Ruby code snippet implements a generator for the Ludic sequence, a sequence of positive integers that are not divisible by any integer other than 1 and themselves.
Here's a detailed explanation of the code:
-
ludic
Method:- This method defines an enumerator using
Enumerator.new
. An enumerator is an object that generates a sequence of values lazily, meaning it produces the next value only when it's requested. - The enumerator starts by yielding the number 1.
- It then initializes an array called
ary
with the numbers from 2 to the specifiednmax
(which defaults to 100,000). - It enters a loop that continues until
ary
is empty:- It yields the first element of
ary
and assigns it to the variablen
. - It iterates through the elements of
ary
using the step method with a step size ofn
. For each element at indexi
, it sets it tonil
. This effectively marks these elements as "not prime" in the context of the Ludic sequence. - It then compacts
ary
to remove allnil
elements, effectively removing the non-prime numbers.
- It yields the first element of
- Once
ary
is empty, the loop exits.
- This method defines an enumerator using
-
Enumerator Usage:
puts "First 25 Ludic numbers:"
: This line prints the first 25 Ludic numbers by callingludic.first(25)
and converting the returned enumerator to a string usingto_s
.puts "Ludics below 1000:"
: This line counts the number of Ludic numbers below 1000 by callingludic(1000).count
.puts "Ludic numbers 2000 to 2005:"
: This line prints the last six Ludic numbers between 2000 and 2005 by callingludic.first(2005).last(6)
and converting the enumerator to a string.ludics = ludic(250).to_a
: This line generates an array of the first 250 Ludic numbers by callingludic(250)
and converting the enumerator to an array usingto_a
.puts "Ludic triples below 250:"
: This line prints the triples of Ludic numbers that are separated by 2 and 6. It does this by using theselect
method to filter theludics
array for triples where:ludics.include?(x+2)
: The Ludic number incremented by 2 is also in the array.ludics.include?(x+6)
: The Ludic number incremented by 6 is also in the array.
map{|x| [x, x+2, x+6]}
: This part transforms each found triple into an array of the three Ludic numbers.to_s
: Finally, it converts the enumerator of triples to a string for printing.
Source code in the ruby programming language
def ludic(nmax=100000)
Enumerator.new do |y|
y << 1
ary = *2..nmax
until ary.empty?
y << (n = ary.first)
(0...ary.size).step(n){|i| ary[i] = nil}
ary.compact!
end
end
end
puts "First 25 Ludic numbers:", ludic.first(25).to_s
puts "Ludics below 1000:", ludic(1000).count
puts "Ludic numbers 2000 to 2005:", ludic.first(2005).last(6).to_s
ludics = ludic(250).to_a
puts "Ludic triples below 250:",
ludics.select{|x| ludics.include?(x+2) and ludics.include?(x+6)}.map{|x| [x, x+2, x+6]}.to_s
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