How to resolve the algorithm Metronome step by step in the C programming language

Published on 7 June 2024 03:52 AM
#C

How to resolve the algorithm Metronome step by step in the C programming language

Table of Contents

Problem Statement

The task is to implement a   metronome. The metronome should be capable of producing high and low audio beats, accompanied by a visual beat indicator, and the beat pattern and tempo should be configurable. For the purpose of this task, it is acceptable to play sound files for production of the beat notes, and an external player may be used. However, the playing of the sounds should not interfere with the timing of the metronome. The visual indicator can simply be a blinking red or green area of the screen (depending on whether a high or low beat is being produced), and the metronome can be implemented using a terminal display, or optionally, a graphical display, depending on the language capabilities. If the language has no facility to output sound, then it is permissible for this to implemented using just the visual indicator.

Let's start with the solution:

Step by Step solution about How to resolve the algorithm Metronome step by step in the C programming language

This C code aims to create an interactive metronome that visually displays the beat and provides feedback on its accuracy. It uses various time-keeping functions to achieve precise timing and includes a visual representation of the beat's progress. Let's break down the code step by step:

  1. Header Includes:

    • The code includes necessary headers for system functions, time manipulation, and signal handling.
  2. Type Definitions:

    • It defines two functions for converting between struct timeval and int64_t to facilitate time calculations.
  3. draw Function:

    • This function handles the visual representation of the beat.
    • It calculates the length of a bar based on the elapsed time and the period (beat interval).
    • The dir parameter determines the direction of the bar (left or right).
    • It prints a progress bar-like display using ASCII characters, showing the beat's progress.
  4. beat Function:

    • The core of the metronome, the beat function runs indefinitely, generating beats at a specified delay.
    • It uses gettimeofday to track the current time and calculate the interval since the last beat.
    • It adjusts the next beat's timing based on the measured delay (difference between expected and actual beat time).
    • A bell sound is played to mark the beat.
    • It continuously displays the beat's drift (time difference) and the compensation applied to keep the beat accurate.
    • The draw_interval is used to update the visual display periodically.
  5. main Function:

    • The main function is the entry point of the program.
    • It takes an optional argument, which is the beats per minute (bpm) value. If not provided, it defaults to 60 bpm.
    • It checks for valid bpm values and exits with an error if the bpm is too high.
    • It initializes the start and last time values and calls the beat function to start the metronome.

The program continuously runs the metronome, playing beats at the specified bpm and visually displaying their progress. It also adjusts the timing of subsequent beats based on the measured drift to maintain accuracy. The draw function provides a visual representation of the beat's progress, making it easier to follow and detect any deviations from the intended tempo.

Source code in the c programming language

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <stdint.h>
#include <signal.h>
#include <time.h>
#include <sys/time.h>

struct timeval start, last;

inline int64_t tv_to_u(struct timeval s)
{
	return s.tv_sec * 1000000 + s.tv_usec;
}

inline struct timeval u_to_tv(int64_t x)
{
	struct timeval s;
	s.tv_sec = x / 1000000;
	s.tv_usec = x % 1000000;
	return s;
}

void draw(int dir, int64_t period, int64_t cur, int64_t next)
{
	int len = 40 * (next - cur) / period;
	int s, i;

	if (len > 20) len = 40 - len;
	s = 20 + (dir ? len : -len);

	printf("\033[H");
	for (i = 0; i <= 40; i++) putchar(i == 20 ? '|': i == s ? '#' : '-');
}

void beat(int delay)
{
	struct timeval tv = start;
	int dir = 0;
	int64_t d = 0, corr = 0, slp, cur, next = tv_to_u(start) + delay;
	int64_t draw_interval = 20000;
	printf("\033[H\033[J");
	while (1) {
		gettimeofday(&tv, 0);
		slp = next - tv_to_u(tv) - corr;
		usleep(slp);
		gettimeofday(&tv, 0);

		putchar(7); /* bell */
		fflush(stdout);

		printf("\033[5;1Hdrift: %d compensate: %d (usec)   ",
			(int)d, (int)corr);
		dir = !dir;

		cur = tv_to_u(tv);
		d = cur - next;
		corr = (corr + d) / 2;
		next += delay;

		while (cur + d + draw_interval < next) {
			usleep(draw_interval);
			gettimeofday(&tv, 0);
			cur = tv_to_u(tv);
			draw(dir, delay, cur, next);
			fflush(stdout);
		}
	}
}

int main(int c, char**v)
{
	int bpm;

	if (c < 2 || (bpm = atoi(v[1])) <= 0) bpm = 60;
	if (bpm > 600) {
		fprintf(stderr, "frequency %d too high\n", bpm);
		exit(1);
	}

	gettimeofday(&start, 0);
	last = start;
	beat(60 * 1000000 / bpm);

	return 0;
}


  

You may also check:How to resolve the algorithm Sort an array of composite structures step by step in the OCaml programming language
You may also check:How to resolve the algorithm Compare a list of strings step by step in the Jsish programming language
You may also check:How to resolve the algorithm Trigonometric functions step by step in the Delphi programming language
You may also check:How to resolve the algorithm Higher-order functions step by step in the Fōrmulæ programming language
You may also check:How to resolve the algorithm Determine if a string is collapsible step by step in the Ring programming language