How to resolve the algorithm Munching squares step by step in the Action! programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Munching squares step by step in the Action! programming language
Table of Contents
Problem Statement
Render a graphical pattern where each pixel is colored by the value of 'x xor y' from an arbitrary color table.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Munching squares step by step in the Action! programming language
Source code in the action! programming language
PROC PutBigPixel(BYTE x,y,c)
BYTE i
Color=c
x=x*3+16
y=y*12
FOR i=0 TO 11
DO
Plot(x,y+i)
DrawTo(x+2,y+i)
OD
RETURN
PROC Main()
BYTE
CH=$02FC, ;Internal hardware value for last key pressed
x,y
Graphics(9)
FOR y=0 TO 15
DO
FOR x=0 TO 15
DO
PutBigPixel(x,y,x!y)
OD
OD
DO UNTIL CH#$FF OD
CH=$FF
RETURN
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