How to resolve the algorithm Munching squares step by step in the OCaml programming language

Published on 12 May 2024 09:40 PM

How to resolve the algorithm Munching squares step by step in the OCaml programming language

Table of Contents

Problem Statement

Render a graphical pattern where each pixel is colored by the value of 'x xor y' from an arbitrary color table.

Let's start with the solution:

Step by Step solution about How to resolve the algorithm Munching squares step by step in the OCaml programming language

Source code in the ocaml programming language

open Graphics

let () =
  open_graph "";
  resize_window 256 256;
  for y = 0 to pred (size_y()) do
    for x = 0 to pred (size_x()) do
      let v = (x lxor y) land 0xFF in
      set_color (rgb v (255 - v) 0);
      plot x y
    done;
  done;
  ignore(read_key())


  

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