How to resolve the algorithm Munching squares step by step in the PL/I programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Munching squares step by step in the PL/I programming language
Table of Contents
Problem Statement
Render a graphical pattern where each pixel is colored by the value of 'x xor y' from an arbitrary color table.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Munching squares step by step in the PL/I programming language
Source code in the pl/i programming language
munch: procedure options (main); /* 21 May 2014 */
declare screen (0:255, 0:255) bit(24) aligned;
declare b bit(8) aligned;
declare (x, y) unsigned fixed binary (8);
do x = 0 upthru hbound(screen,2);
do y = 0 upthru hbound(screen,1);
b = unspec(x) ^ unspec(y);
screen(x,y) = b;
end;
end;
call writeppm(screen);
end munch;
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