How to resolve the algorithm Munching squares step by step in the PL/I programming language

Published on 12 May 2024 09:40 PM

How to resolve the algorithm Munching squares step by step in the PL/I programming language

Table of Contents

Problem Statement

Render a graphical pattern where each pixel is colored by the value of 'x xor y' from an arbitrary color table.

Let's start with the solution:

Step by Step solution about How to resolve the algorithm Munching squares step by step in the PL/I programming language

Source code in the pl/i programming language

munch: procedure options (main); /* 21 May 2014 */

   declare screen (0:255, 0:255) bit(24) aligned;
   declare b bit(8) aligned;
   declare (x, y) unsigned fixed binary (8);

   do x = 0 upthru hbound(screen,2);
      do y = 0 upthru hbound(screen,1);
         b = unspec(x) ^ unspec(y);
         screen(x,y) = b;
      end;
   end;
   call writeppm(screen);
end munch;

  

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