How to resolve the algorithm Object serialization step by step in the Kotlin programming language
How to resolve the algorithm Object serialization step by step in the Kotlin programming language
Table of Contents
Problem Statement
Create a set of data types based upon inheritance. Each data type or class should have a print command that displays the contents of an instance of that class to standard output. Create instances of each class in your inheritance hierarchy and display them to standard output. Write each of the objects to a file named objects.dat in binary form using serialization or marshalling. Read the file objects.dat and print the contents of each serialized object.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Object serialization step by step in the Kotlin programming language
Explanation:
1. Class Definition:
- Entity: This is the base class for all entities. It has a single property,
name
, and atoString()
method to return thename
. - Person: This is a subclass of
Entity
that represents a person. It inherits thename
property and has its owntoString()
method.
2. Serialization and Deserialization:
- Serializable: Both
Entity
andPerson
implement theSerializable
interface, which allows their instances to be converted into a stream of bytes for storage and later reconstructed into objects. - SerialVersionUID: Each serializable class has a unique
serialVersionUID
that identifies its format during serialization and deserialization. DeclaringserialVersionUID
explicitly ensures compatibility across versions, reducing the risk of serialization errors.
3. Main Function:
- Creating Instances: Two instances are created:
instance1
(aPerson
object) andinstance2
(anEntity
object). - Serialization: Two files are serialized and stored in a file named
objects.dat
. TheObjectOutputStream
is used to write the instances to the file.
val out = ObjectOutputStream(FileOutputStream("objects.dat"))
out.writeObject(instance1)
out.writeObject(instance2)
out.close()
- Deserialization: The serialized instances are read back from the file and reconstructed into objects. The
ObjectInputStream
is used to read the byte streams and create objects.
val inp = ObjectInputStream(FileInputStream("objects.dat"))
val readObject1 = inp.readObject()
val readObject2 = inp.readObject()
inp.close()
4. Printing Results:
- The deserialized instances are printed using their
toString()
methods.
println(readObject1)
println(readObject2)
Output:
Brian
Entity
Deserialized...
Brian
Entity
This code demonstrates the use of Java Serialization in Kotlin to store and retrieve objects that implement the Serializable
interface. It shows how to create, serialize, deserialize, and print instances of custom classes.
Source code in the kotlin programming language
// version 1.2.0
import java.io.*
open class Entity(val name: String = "Entity"): Serializable {
override fun toString() = name
companion object {
val serialVersionUID = 3504465751164822571L
}
}
class Person(name: String = "Brian"): Entity(name), Serializable {
companion object {
val serialVersionUID = -9170445713373959735L
}
}
fun main(args: Array<String>) {
val instance1 = Person()
println(instance1)
val instance2 = Entity()
println(instance2)
// serialize
try {
val out = ObjectOutputStream(FileOutputStream("objects.dat"))
out.writeObject(instance1)
out.writeObject(instance2)
out.close()
println("Serialized...")
}
catch (e: IOException) {
println("Error occurred whilst serializing")
System.exit(1)
}
// deserialize
try {
val inp = ObjectInputStream(FileInputStream("objects.dat"))
val readObject1 = inp.readObject()
val readObject2 = inp.readObject()
inp.close()
println("Deserialized...")
println(readObject1)
println(readObject2)
}
catch (e: IOException) {
println("Error occurred whilst deserializing")
System.exit(1)
}
catch (e: ClassNotFoundException) {
println("Unknown class for deserialized object")
System.exit(1)
}
}
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