How to resolve the algorithm Pig the dice game step by step in the AWK programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Pig the dice game step by step in the AWK programming language
Table of Contents
Problem Statement
The game of Pig is a multiplayer game played with a single six-sided die. The object of the game is to reach 100 points or more. Play is taken in turns. On each person's turn that person has the option of either:
Create a program to score for, and simulate dice throws for, a two-person game.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Pig the dice game step by step in the AWK programming language
Source code in the awk programming language
# syntax: GAWK -f PIG_THE_DICE_GAME.AWK
# converted from LUA
BEGIN {
players = 2
p = 1 # start with first player
srand()
printf("Enter: Hold or Roll?\n\n")
while (1) {
printf("Player %d, your score is %d, with %d temporary points\n",p,scores[p],points)
getline reply
reply = toupper(substr(reply,1,1))
if (reply == "R") {
roll = int(rand() * 6) + 1 # roll die
printf("You rolled a %d\n",roll)
if (roll == 1) {
printf("Too bad. You lost %d temporary points\n\n",points)
points = 0
p = (p % players) + 1
}
else {
points += roll
}
}
else if (reply == "H") {
scores[p] += points
points = 0
if (scores[p] >= 100) {
printf("Player %d wins with a score of %d\n",p,scores[p])
break
}
printf("Player %d, your new score is %d\n\n",p,scores[p])
p = (p % players) + 1
}
else if (reply == "Q") { # abandon game
break
}
}
exit(0)
}
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