How to resolve the algorithm Play recorded sounds step by step in the AutoHotkey programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Play recorded sounds step by step in the AutoHotkey programming language
Table of Contents
Problem Statement
Load at least two prerecorded sounds, and demonstrate as many of these features as you can: Describe: [Note: If it seems to be a good idea, this task may be revised to specify a particular timeline rather than just 'demonstrate these features'.] Where applicable, please categorize examples primarily by the audio facility used (library/API/program/platform) rather than the language if the language is incidental (e.g. "Mac OS X CoreAudio" or "mplayer" rather than "C" or "bash").
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Step by Step solution about How to resolve the algorithm Play recorded sounds step by step in the AutoHotkey programming language
Source code in the autohotkey programming language
SoundPlay, %A_WinDir%\Media\tada.wav, wait
SoundPlay, %A_WinDir%\Media\Windows XP Startup.wav, wait
; simulaneous play may require a second script
SoundPlay, %A_WinDir%\Media\tada.wav
SoundPlay, Nonexistent ; stop before finishing
SoundSet +10 ; increase volume by 10%
Loop, 2
SoundPlay, %A_WinDir%\Media\tada.wav, wait
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