How to resolve the algorithm Play recorded sounds step by step in the Julia programming language
How to resolve the algorithm Play recorded sounds step by step in the Julia programming language
Table of Contents
Problem Statement
Load at least two prerecorded sounds, and demonstrate as many of these features as you can: Describe: [Note: If it seems to be a good idea, this task may be revised to specify a particular timeline rather than just 'demonstrate these features'.] Where applicable, please categorize examples primarily by the audio facility used (library/API/program/platform) rather than the language if the language is incidental (e.g. "Mac OS X CoreAudio" or "mplayer" rather than "C" or "bash").
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Play recorded sounds step by step in the Julia programming language
This code is a Julia program that creates a graphical user interface (GUI) for controlling audio playback. It allows the user to select multiple sound or music files, adjust their volume, playback start and end positions, and play them in sequence or simultaneously. Here's a detailed explanation of the code:
-
Module Imports:
using Distributed, Gtk, LibSndFile, MP3
imports the necessary modules for audio playback, GUI creation, and sound file handling.using FileIO: load
imports theload
function for reading sound files.
-
recordingplayerapp
Function:- This function creates the main GUI and handles the playback functionality.
-
GUI Creation:
- A
GtkWindow
is created with a title, size, and a verticalGtkBox
. - An async process
playprocess
is created to handle audio playback. filenames
is an array to store the selected file paths.filedurations
is an array to store the durations of the selected files.
- A
-
File Selection Buttons:
- A
GtkButton
is created for each file selection. - When a file selection button is clicked, it triggers a callback that opens a file browser and allows the user to select a file.
- The selected file path is stored in
filenames
, and the button label is updated to show the file name.
- A
-
Playback Control Buttons:
sequencebutton
andsimulbutton
areGtkButton
s for playing the selected files in sequence or simultaneously, respectively.seqhandlerid
andsimulhandlerid
are variables to store the signal handler IDs for these buttons.stopbutton
is aGtkButton
for stopping playback.
-
Position and Repeat Controls:
startcontrol
andendcontrol
areGtkScale
s to set the start and end positions for playback.repeats
is aGtkScale
to set the number of repeats for playback.
-
Volume Controls:
fboxes
is an array ofGtkBox
es for each file.volumecontrols
is an array ofGtkScale
s to control the volume of each file.
-
Playback Function
play
:- This function handles the actual audio playback.
- It takes a
simul
argument that determines whether to play the files simultaneously (true) or in sequence (false). - It constructs a command line string based on the selected files, volume settings, start/end positions, and repeat count.
- It starts the playback process using
run
and assigns it toplayprocess
.
-
clearfornew
Function:- This function clears the GUI and resets it for a new playback session.
- It clears the
filenames
,filedurations
, andvolumecontrols
, resets the repeat count, and hides the GUI elements.
-
Signal Handler Connections:
- Signal handlers are connected to the various GUI elements to handle clicks and other events.
- When the
playsequential
button is clicked, it calls theplay(false)
function to play the files in sequence. - When the
playsimul
button is clicked, it calls theplay(true)
function to play the files simultaneously. - When the
killplay
function is called, it kills theplayprocess
. - The
endit
function notifies a condition variable when the GUI window is closed, allowing the main program to terminate.
- Main Program:
recordingplayerapp(numfiles=2)
is called to create the GUI with two file selection buttons.- The program waits for the condition variable to be notified, which happens when the GUI window is closed.
Source code in the julia programming language
using Distributed, Gtk, LibSndFile, MP3
using FileIO: load
function recordingplayerapp(numfiles=2)
# create window and widgets
win = GtkWindow("Recorded Sound Player", 400, 400) |> (GtkFrame() |> (vbox = GtkBox(:v)))
playprocess = @async(0)
filenames = fill("", numfiles)
filedurations = zeros(numfiles)
filebutton = GtkButton[]
for i in 1:numfiles
push!(filebutton, GtkButton("Select File $i"))
push!(vbox, filebutton[i])
end
sequencebutton = GtkButton("Play In Sequence")
simulbutton = GtkButton("Play Simultaneously")
seqhandlerid = zero(UInt32)
simulhandlerid = zero(UInt32)
stopbutton = GtkButton("Stop Play")
labelstart = GtkLabel("Start Position")
startcontrol = GtkScale(false, 1:100)
set_gtk_property!(startcontrol, :hexpand, true)
adj = GtkAdjustment(startcontrol)
labelstop = GtkLabel("Stop Position")
endcontrol = GtkScale(false, 1:100)
set_gtk_property!(endcontrol, :hexpand, true)
adj = GtkAdjustment(endcontrol)
labelrepeat = GtkLabel("Repeats")
repeats = GtkScale(false, 0:8)
set_gtk_property!(repeats, :hexpand, true)
set_gtk_property!(GtkAdjustment(repeats), :value, 0)
foreach(x -> push!(vbox, x), [sequencebutton, simulbutton, stopbutton, labelstart,
startcontrol, labelstop, endcontrol, labelrepeat, repeats])
twobox = GtkBox(:h)
push!(vbox, twobox)
fboxes = GtkBox[]
volumecontrols = GtkScale[]
startcontrols = GtkScale[]
endcontrols = GtkScale[]
loopcontrols = GtkScale[]
for i in 1:numfiles
push!(fboxes, GtkBox(:v))
push!(twobox, fboxes[i])
push!(volumecontrols, GtkScale(false, 0.0:0.05:1.0))
set_gtk_property!(volumecontrols[i], :hexpand, true)
adj = GtkAdjustment(volumecontrols[i])
set_gtk_property!(adj, :value, 0.5)
push!(fboxes[i], GtkLabel("Volume Stream $i"), volumecontrols[i])
signal_connect(filebutton[i], :clicked) do widget
filenames[i] = open_dialog("Pick a sound or music file")
filenames[i] = replace(filenames[i], "\\" => "/")
set_gtk_property!(filebutton[i], :label, filenames[i])
if count(x -> x != "", filenames) > 0
signal_handler_unblock(sequencebutton, seqhandlerid)
end
if count(x -> x != "", filenames) > 1
signal_handler_unblock(simulbutton, simulhandlerid)
end
if occursin(r"\.mp3$", filenames[i])
buf = load(filenames[i])
filedurations[i] = MP3.nframes(buf) / MP3.samplerate(buf)
else
buf = load(filenames[i])
filedurations[i] = LibSndFile.nframes(buf) / LibSndFile.samplerate(buf)
end
adj = GtkAdjustment(startcontrol)
set_gtk_property!(adj, :lower, 0.0)
set_gtk_property!(adj, :upper, maximum(filedurations))
set_gtk_property!(adj, :value, 0.0)
adj = GtkAdjustment(endcontrol)
set_gtk_property!(adj, :lower, 0.0)
set_gtk_property!(adj, :upper, maximum(filedurations))
set_gtk_property!(adj, :value, maximum(filedurations))
end
end
# run play after getting parameters from widgets
function play(simul::Bool)
args = simul ? String["-m"] : String[]
tstart = Gtk.GAccessor.value(startcontrol)
tend = Gtk.GAccessor.value(endcontrol)
for i in 1:numfiles
if filenames[i] != ""
volume = Gtk.GAccessor.value(volumecontrols[i])
push!(args, "-v", string(volume), filenames[i])
end
end
repeat = Gtk.GAccessor.value(repeats)
if repeat != 0
push!(args, "repeat", string(repeat))
end
if !(tstart ≈ 0.0 && tend ≈ maximum(filedurations))
push!(args, "trim", string(tstart), string(tend))
end
playprocess = run(`play $args`; wait=false)
clearfornew()
end
function clearfornew()
signal_handler_block(sequencebutton, seqhandlerid)
if count(x -> x != "", filenames) > 1
signal_handler_block(simulbutton, simulhandlerid)
end
filenames = fill("", numfiles)
filedurations = zeros(numfiles)
foreach(i -> set_gtk_property!(filebutton[i], :label, "Select File $i"), 1:numfiles)
set_gtk_property!(GtkAdjustment(repeats), :value, 0)
showall(win)
end
killplay(w) = kill(playprocess)
playsimul(w) = play(true)
playsequential(w) = play(false)
seqhandlerid = signal_connect(playsequential, sequencebutton, :clicked)
signal_handler_block(sequencebutton, seqhandlerid)
simulhandlerid = signal_connect(playsimul, simulbutton, :clicked)
signal_handler_block(simulbutton, simulhandlerid)
signal_connect(killplay, stopbutton, :clicked)
cond = Condition()
endit(w) = notify(cond)
signal_connect(endit, win, :destroy)
showall(win)
wait(cond)
end
recordingplayerapp()
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