How to resolve the algorithm Polymorphism step by step in the Julia programming language
How to resolve the algorithm Polymorphism step by step in the Julia programming language
Table of Contents
Problem Statement
Create two classes Point(x,y) and Circle(x,y,r) with a polymorphic function print, accessors for (x,y,r), copy constructor, assignment and destructor and every possible default constructors
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Polymorphism step by step in the Julia programming language
This Julia code defines two mutable structs, Point
and Circle
, and provides custom getter and setter methods for each field. It also defines custom show
methods to print the objects in a more user-friendly format.
Here's a breakdown of the code:
-
Defining the
Point
struct:mutable struct Point x::Float64 y::Float64 end
This defines a mutable struct named
Point
with two fields:x
andy
, both of typeFloat64
. -
Custom
show
method forPoint
:Base.show(io::IO, p::Point) = print(io, "Point($(p.x), $(p.y))")
This defines a custom
show
method for thePoint
struct. When you callshow(p)
on aPoint
objectp
, it will print "Point(x, y)" to the specified IO stream, wherex
andy
are the values of thex
andy
fields, respectively. -
Getter and setter methods for
Point
:getx(p::Point) = p.x gety(p::Point) = p.y setx(p::Point, x) = (p.x = x) sety(p::Point, y) = (p.y = y)
These methods provide a way to access and modify the individual fields of a
Point
struct. For example,getx(p)
returns the value of thex
field of thePoint
objectp
,setx(p, x)
sets the value of thex
field tox
. -
Defining the
Circle
struct:mutable struct Circle x::Float64 y::Float64 r::Float64 end
This defines a mutable struct named
Circle
with three fields:x
,y
, andr
, all of typeFloat64
. -
Custom
show
method forCircle
:Base.show(io::IO, c::Circle) = print(io, "Circle($(c.x), $(c.y), $(c.r))")
Similar to the
Point
struct, this defines a customshow
method for theCircle
struct, printing "Circle(x, y, r)" whenshow(c)
is called on aCircle
objectc
. -
Getter and setter methods for
Circle
:getx(c::Circle) = c.x gety(c::Circle) = c.y getr(c::Circle) = c.r setx(c::Circle, x) = (c.x = x) sety(c::Circle, y) = (c.y = y) setr(c::Circle, r) = (c.r = r)
These methods provide a way to access and modify the individual fields of a
Circle
struct. For instance,getx(c)
returns the value of thex
field of theCircle
objectc
, andsetx(c, x)
sets the value of thex
field tox
.
Source code in the julia programming language
mutable struct Point
x::Float64
y::Float64
end
Base.show(io::IO, p::Point) = print(io, "Point($(p.x), $(p.y))")
getx(p::Point) = p.x
gety(p::Point) = p.y
setx(p::Point, x) = (p.x = x)
sety(p::Point, y) = (p.y = y)
mutable struct Circle
x::Float64
y::Float64
r::Float64
end
getx(c::Circle) = c.x
gety(c::Circle) = c.y
getr(c::Circle) = c.r
setx(c::Circle, x) = (c.x = x)
sety(c::Circle, y) = (c.y = y)
setr(c::Circle, r) = (c.r = r)
Base.show(io::IO, c::Circle) = print(io, "Circle($(c.x), $(c.y), $(c.r))")
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