How to resolve the algorithm Pythagoras tree step by step in the Python programming language

Published on 12 May 2024 09:40 PM

How to resolve the algorithm Pythagoras tree step by step in the Python programming language

Table of Contents

Problem Statement

The Pythagoras tree is a fractal tree constructed from squares. It is named after Pythagoras because each triple of touching squares encloses a right triangle, in a configuration traditionally used to represent the Pythagorean theorem.

Construct a Pythagoras tree of order 7 using only vectors (no rotation or trigonometric functions).

Let's start with the solution:

Step by Step solution about How to resolve the algorithm Pythagoras tree step by step in the Python programming language

Details:

  1. Importing necessary libraries: The code imports the goto, pu, pd, color, and done functions from the turtle library.

    • goto: Moves the turtle to specified x and y coordinates.
    • pu: Picks up the turtle's pen, stopping it from drawing.
    • pd: Puts down the turtle's pen, allowing it to draw.
    • color: Sets the fill and outline colors.
    • done: Keeps the turtle window open until the user closes it.
  2. level function: This is a recursive function that draws a "Koch snowflake" fractal pattern.

    • Parameters:
      • ax, ay: Coordinates of the starting point of the snowflake.
      • bx, by: Coordinates of the ending point of the snowflake.
      • depth: The depth or level of recursion.
    • Logic:
      • If depth is greater than 0, the function calculates three intermediate points (x3, y3, x4, y4, x5, y5).
      • It draws the initial line from (ax, ay) to (bx, by).
      • It then draws the three sides of a triangle: (bx, by) to (x3, y3), (x3, y3) to (x4, y4), and (x4, y4) back to (ax, ay).
      • It picks up the pen and recursively calls level twice:
        • First call: On the left half of the snowflake, from (x4, y4) to (x5, y5) with reduced depth.
        • Second call: On the right half of the snowflake, from (x5, y5) to (x3, y3) with reduced depth.
  3. Main code:

    • Setting up:
      • The code sets the fill and outline colors to red and yellow using color.
      • It picks up the turtle's pen using pu().
    • Drawing the snowflake:
      • It calls the level function with starting coordinates (-100, 500) and ending coordinates (100, 500) with a recursion depth of 8.
    • Keeping the window open:
      • It calls done() to keep the turtle window open until the user closes it.

Source code in the python programming language

from turtle import goto, pu, pd, color, done

def level(ax, ay, bx, by, depth=0):
    if depth > 0:
        dx,dy = bx-ax, ay-by
        x3,y3 = bx-dy, by-dx
        x4,y4 = ax-dy, ay-dx
        x5,y5 = x4 + (dx - dy)/2, y4 - (dx + dy)/2
        goto(ax, ay), pd()
        for x, y in ((bx, by), (x3, y3), (x4, y4), (ax, ay)):
            goto(x, y)
        pu()
        level(x4,y4, x5,y5, depth - 1)
        level(x5,y5, x3,y3, depth - 1)

if __name__ == '__main__':
    color('red', 'yellow')
    pu()
    level(-100, 500, 100, 500, depth=8)
    done()


  

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