How to resolve the algorithm Queue/Definition step by step in the C++ programming language
How to resolve the algorithm Queue/Definition step by step in the C++ programming language
Table of Contents
Problem Statement
Implement a FIFO queue. Elements are added at one side and popped from the other in the order of insertion.
Operations:
Errors:
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Queue/Definition step by step in the C++ programming language
The provided C++ code defines a queue data structure using a singly linked list. Here's a detailed explanation of the code:
Class Definition:
namespace rosettacode
{
template<typename T> class queue
{
// ...
};
}
This code defines a class template queue
that represents a queue data structure. It can store elements of any type T
.
Node Structure:
template<typename T> struct queue<T>::node
{
T data;
node* next;
node(T const& t): data(t), next(0) {}
};
This is a nested structure within the queue
class. It represents individual nodes of the linked list that will store the elements of the queue. Each node contains a data
field and a next
field, which points to the next node in the list.
Constructor:
template<typename T>
queue<T>::queue():
head(0)
{
}
The constructor initializes an empty queue. It sets the head
pointer to 0
, indicating that the queue is initially empty.
Destructor:
template<typename T>
queue<T>::~queue()
{
while (!empty())
drop();
}
The destructor properly deallocates the memory used by the queue. It calls the drop()
method repeatedly until the queue is empty, which effectively deletes all the allocated nodes.
Drop Method:
template<typename T>
inline void queue<T>::drop()
{
node* n = head;
head = head->next;
delete n;
}
The drop()
method is used to remove the first node in the queue and advance the head
pointer to the next node. It first stores the current head
node in a temporary pointer n
, then updates head
to point to the next node, and finally deallocates the n
node.
Push Method:
template<typename T>
void queue<T>::push(T const& t)
{
node*& next = head? tail->next : head;
next = new node(t);
tail = next;
}
The push()
method adds an element to the end of the queue. It first determines the next
pointer, which is either the next
pointer of the tail
node (if the queue is not empty) or the head
pointer (if the queue is empty).
It then allocates a new node with the specified element t
and assigns it to the next
pointer. After that, it updates the tail
pointer to point to the newly added node.
Pop Method:
template<typename T>
T queue<T>::pop()
{
T tmp = head->data;
drop();
return tmp;
}
The pop()
method removes and returns the element at the front of the queue. It first stores the data from the head
node in a temporary variable tmp
. Then, it calls the drop()
method to remove the head
node and advance the head
pointer. Finally, it returns the stored data tmp
.
Empty Method:
template<typename T>
bool queue<T>::empty()
{
return head == 0;
}
The empty()
method checks if the queue is empty. It simply returns true
if the head
pointer is 0
(indicating an empty queue) and false
otherwise.
Source code in the cpp programming language
namespace rosettacode
{
template<typename T> class queue
{
public:
queue();
~queue();
void push(T const& t);
T pop();
bool empty();
private:
void drop();
struct node;
node* head;
node* tail;
};
template<typename T> struct queue<T>::node
{
T data;
node* next;
node(T const& t): data(t), next(0) {}
};
template<typename T>
queue<T>::queue():
head(0)
{
}
template<typename T>
inline void queue<T>::drop()
{
node* n = head;
head = head->next;
delete n;
}
template<typename T>
queue<T>::~queue()
{
while (!empty())
drop();
}
template<typename T>
void queue<T>::push(T const& t)
{
node*& next = head? tail->next : head;
next = new node(t);
tail = next;
}
template<typename T>
T queue<T>::pop()
{
T tmp = head->data;
drop();
return tmp;
}
template<typename T>
bool queue<T>::empty()
{
return head == 0;
}
}
You may also check:How to resolve the algorithm Knight's tour step by step in the Fōrmulæ programming language
You may also check:How to resolve the algorithm Hilbert curve step by step in the QB64 programming language
You may also check:How to resolve the algorithm Bulls and cows/Player step by step in the Ada programming language
You may also check:How to resolve the algorithm HTTPS/Authenticated step by step in the PowerShell programming language
You may also check:How to resolve the algorithm String concatenation step by step in the FreeBASIC programming language