How to resolve the algorithm Random Latin squares step by step in the Arturo programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Random Latin squares step by step in the Arturo programming language
Table of Contents
Problem Statement
A Latin square of size n is an arrangement of n symbols in an n-by-n square in such a way that each row and column has each symbol appearing exactly once. For the purposes of this task, a random Latin square of size n is a Latin square constructed or generated by a probabilistic procedure such that the probability of any particular Latin square of size n being produced is non-zero. Strict uniformity in the random generation is a hard problem and not a requirement of the task.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Random Latin squares step by step in the Arturo programming language
Source code in the arturo programming language
latinSquare: function [n][
square: new []
variants: shuffle permutate 0..n-1
while -> n > size square [
row: sample variants
'square ++ @[row]
filter 'variants 'variant [
reject: false
loop.with:'i variant 'col [
if col = row\[i] ->
reject: true
]
reject
]
]
return square
]
loop 2 'x [
ls: latinSquare 5
loop ls 'row ->
print row
print "---------"
]
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