How to resolve the algorithm Respond to an unknown method call step by step in the D programming language
Published on 12 May 2024 09:40 PM
How to resolve the algorithm Respond to an unknown method call step by step in the D programming language
Table of Contents
Problem Statement
Demonstrate how to make the object respond (sensibly/usefully) to an invocation of a method on it that it does not support through its class definitions. Note that this is not the same as just invoking a defined method whose name is given dynamically; the method named at the point of invocation must not be defined. This task is intended only for object systems that use a dynamic dispatch mechanism without static checking.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Respond to an unknown method call step by step in the D programming language
Source code in the d programming language
import std.stdio;
struct Catcher {
void foo() { writeln("This is foo"); }
void bar() { writeln("This is bar"); }
void opDispatch(string name, ArgsTypes...)(ArgsTypes args) {
writef("Tried to handle unknown method '%s'", name);
if (ArgsTypes.length) {
write(", with arguments: ");
foreach (arg; args)
write(arg, " ");
}
writeln();
}
}
void main() {
Catcher ca;
ca.foo();
ca.bar();
ca.grill();
ca.ding("dong", 11);
}
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