How to resolve the algorithm Roots of a quadratic function step by step in the Nim programming language
How to resolve the algorithm Roots of a quadratic function step by step in the Nim programming language
Table of Contents
Problem Statement
Write a program to find the roots of a quadratic equation, i.e., solve the equation
a
x
2
b x + c
0
{\displaystyle ax^{2}+bx+c=0}
. Your program must correctly handle non-real roots, but it need not check that
a ≠ 0
{\displaystyle a\neq 0}
. The problem of solving a quadratic equation is a good example of how dangerous it can be to ignore the peculiarities of floating-point arithmetic. The obvious way to implement the quadratic formula suffers catastrophic loss of accuracy when one of the roots to be found is much closer to 0 than the other. In their classic textbook on numeric methods Computer Methods for Mathematical Computations, George Forsythe, Michael Malcolm, and Cleve Moler suggest trying the naive algorithm with
a
1
{\displaystyle a=1}
,
b
−
10
5
{\displaystyle b=-10^{5}}
, and
c
1
{\displaystyle c=1}
. (For double-precision floats, set
b
−
10
9
{\displaystyle b=-10^{9}}
.) Consider the following implementation in Ada: As we can see, the second root has lost all significant figures. The right answer is that X2 is about
10
− 6
{\displaystyle 10^{-6}}
. The naive method is numerically unstable. Suggested by Middlebrook (D-OA), a better numerical method: to define two parameters
q
a c
/
b
{\displaystyle q={\sqrt {ac}}/b}
and
f
1
/
2 +
1 − 4
q
2
/
2
{\displaystyle f=1/2+{\sqrt {1-4q^{2}}}/2}
and the two roots of the quardratic are:
− b
a
f
{\displaystyle {\frac {-b}{a}}f}
and
− c
b f
{\displaystyle {\frac {-c}{bf}}}
Task: do it better. This means that given
a
1
{\displaystyle a=1}
,
b
−
10
9
{\displaystyle b=-10^{9}}
, and
c
1
{\displaystyle c=1}
, both of the roots your program returns should be greater than
10
− 11
{\displaystyle 10^{-11}}
. Or, if your language can't do floating-point arithmetic any more precisely than single precision, your program should be able to handle
b
−
10
6
{\displaystyle b=-10^{6}}
. Either way, show what your program gives as the roots of the quadratic in question. See page 9 of "What Every Scientist Should Know About Floating-Point Arithmetic" for a possible algorithm.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Roots of a quadratic function step by step in the Nim programming language
Source code in the nim programming language
import math, complex, strformat
const Epsilon = 1e-15
type
SolKind = enum solDouble, solFloat, solComplex
Roots = object
case kind: SolKind
of solDouble:
fvalue: float
of solFloat:
fvalues: (float, float)
of solComplex:
cvalues: (Complex64, Complex64)
func quadRoots(a, b, c: float): Roots =
if a == 0:
raise newException(ValueError, "first coefficient cannot be null.")
let den = a * 2
let Δ = b * b - a * c * 4
if abs(Δ) < Epsilon:
result = Roots(kind: solDouble, fvalue: -b / den)
elif Δ < 0:
let r = -b / den
let i = sqrt(-Δ) / den
result = Roots(kind: solComplex, cvalues: (complex64(r, i), complex64(r, -i)))
else:
let r = (if b < 0: -b + sqrt(Δ) else: -b - sqrt(Δ)) / den
result = Roots(kind: solFloat, fvalues: (r, c / (a * r)))
func `$`(r: Roots): string =
case r.kind
of solDouble:
result = $r.fvalue
of solFloat:
result = &"{r.fvalues[0]}, {r.fvalues[1]}"
of solComplex:
result = &"{r.cvalues[0].re} + {r.cvalues[0].im}i, {r.cvalues[1].re} + {r.cvalues[1].im}i"
when isMainModule:
const Equations = [(1.0, -2.0, 1.0),
(10.0, 1.0, 1.0),
(1.0, -10.0, 1.0),
(1.0, -1000.0, 1.0),
(1.0, -1e9, 1.0)]
for (a, b, c) in Equations:
echo &"Equation: {a=}, {b=}, {c=}"
let roots = quadRoots(a, b, c)
let plural = if roots.kind == solDouble: "" else: "s"
echo &" root{plural}: {roots}"
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