How to resolve the algorithm Singleton step by step in the Julia programming language
How to resolve the algorithm Singleton step by step in the Julia programming language
Table of Contents
Problem Statement
A Global Singleton is a class of which only one instance exists within a program. Any attempt to use non-static members of the class involves performing operations on this one instance.
Let's start with the solution:
Step by Step solution about How to resolve the algorithm Singleton step by step in the Julia programming language
==> Notes for the code and the AI responses...
- The first response didn't answer my question at all.
- The second response has some good details and gives us a good answer.
Here I will explain the code myself.
The code is written in the Julia programming language.
It defines a new struct IAmaSingleton
.
This struct has no fields; it's just a placeholder type.
Variable x
is then assigned to an instance of IAmaSingleton
.
Variable y
is assigned to another instance of IAmaSingleton
.
The code then prints out the results of the equality (==
) and identity (===
) operators.
The ==
operator tests whether two objects have the same value.
The ===
operator tests whether two objects are the same object.
In this case, the ==
operator returns true because x
and y
have the same value.
The ===
operator returns false because x
and y
are not the same object.
This is because the IAmaSingleton
struct is not immutable.
When a new instance of the IAmaSingleton
struct is created, a new object is allocated in memory.
==> Output:
x == y is true and x === y is false.
Source code in the julia programming language
struct IAmaSingleton end
x = IAmaSingleton()
y = IAmaSingleton()
println("x == y is $(x == y) and x === y is $(x === y).")
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